| Meyer method
| Information about the method
|| Richard Meyer
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Meyer method is a 4x4x4 speedsolving method proposed by Richard Meyer meant to suit users of the Roux method. It can also be applied to bigger cubes.
- Solve 2 opposite centers (usually right and left)
- Solve a 1x3x4 block on the left using one of the built centers
- Solve the remaining 4 centers
- Pair up the remaining dedges without messing up the block
- Do 3x3 stage with Roux (first block is already solved)
- M-slice method of pairing is arguably more ergonomic than the E-slices used in Yau.
- Suited for Roux solvers.
- It can be difficult to perform the m-slice in the 3x3x3 stage and only becomes exponentially more difficult for each size the cube grows by.
Initially proposed by Joseph Briggs (a.k.a. "shadowslice") in 2015, this method also focuses on creating a 4x4x4 reduction method that will lead up to a Roux 3x3x3 phase. It differs from the Meyer method in that after the 1x3x4 block on the left is formed, a second block, in this case, a 1x3x3 block on the right, is formed. This is to reduce the number of edges that are "hidden" (i.e. cannot be seen without rotating the cube -- it has only 1 compared to 2 for Meyer and Yau). Interestingly, this method was proposed semi-independently as a "sort of variant" of Yau as Briggs had no prior knowledge of the Meyer method, although he later decided that his method was indeed a variant.
- 2 opposite centres
- 1x3x4 block on left
- 1x3x3 block on right and one additional paired edge in FR
- finish centres
- move FR Dedge to UL and finish edge pairing (it is recommended to use 3-3 edge pairing)
- 3x3x3 stage (finish SB, CMLL, LSE)