Yau method

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Yau method
YAU.gif
Information about the method
Proposer(s): Patrick Jameson and Robert Yau
Proposed: 2008-2009
Alt Names: none
Variants: Yau5
No. Steps: 5
No. Algs: None
Avg Moves: ~150 STM [1]
Purpose(s):


The Yau Method, or Yau4, not to be confused with Yau5, is a 4x4 speedsolving method proposed by Patrick Jameson but popularized and modified by Robert Yau. It can also be applied to bigger cubes.

Some commonly used techniques with the Yau method include:

  • Solving 3 half centers out of the 4 last centers before fully solving them in order to increase fingertrickability for the remainder of the last 4 centers step. With the half centers technique, the solver can finish off the centers without destroying the partial cross by using only Rw and U moves rather than 3Rw, Rw, 2L, and U moves, essentially making the remainder of this step 2gen.
  • Pairing edges using 3-2-3 edge pairing. Basically, right after the last 4 centers are solved, solve the final cross piece using no specific technique, then pair up 3 edge pairs at once, followed by 2 edge pairs, and finally the last 3 edge pairs. Many tutorial videos on YouTube go more in-depth with this technique.

Overview

  1. Solve 2 opposite centers .
  2. Solve 3 of the cross dedges.
  3. Solve the remaining 4 centers, maintaining the partial cross by keeping the partial cross on the left side and using only Rw, 3Rw, 2L, and U moves.
  4. Pair up the remaining dedges without messing up the cross, starting with solving the final cross piece.
  5. Solve F2L + LL (3x3) and Parity.

Pros

  • Easy edge pairing
  • Cross is already done when you start the 3x3 step

Cons

  • It can be hard to find the 3 first cross edges
  • Centers are a little bit harder.

Notable users

See Also

External links