Winter Variation Resources

ZZ exists too bro. And 78 algs isn't a lot of algs. Most well practiced Fridrich users use more than just the bare minimum of algs.

I know there are systems out there with more than 78 algorithms (Waterman). If you happen to know the bare minimum algorithms for your preferred system cold, and can add a few more special case algorithms to your toolbox, then great.

There are multiple ways to do a 2 look LL. Some theoretical methods will stay that way, simply because there are too many cases to learn (and retain). For example, orient and permute one corner plus its two adjacent edges (143 algorithms), then orient and permute the last 3 corners and 2 edges (too lazy to calculate, but lots). Even if this method happens to save an average of 3 moves for solving the LL, its DOA as a method, strictly because of the number of cases. There is no need to even find the actual average move count, as no one in their right mind would bother to learn this method (unless someone is actually using this as a method, in which case I feel bad for questioning your sanity).

There is a breaking point where the sheer volume of algorithms becomes unacceptable. If this was not the case, everyone would be learning Helmstetter.
 
At a glance WV seems like it would save time. After learning roughly half of the algorithms, I decided it was faster to just intuitively finish last slot + OLL.
 
Not sure if this is the right place to ask this, but what are the Summer Variations? I am learning Winter's Variations and want to know what the difference is and if they are anything different. The wiki page doesnt offer much help.
 
winter's variation i think the last pair is already....paired, and then you do an alg to orient the corners
summer variation is when your last slot is of the R U R', variety, so it doesn't "have" to be paired

i think i got that right....
 
Look up Rowe variation for CFOP. It's like WV, but does not need the eo to be solved. I have been slowly learning them and think it's a nice way to force an oll skip.
 
This thread is pretty old, but I figured this was the best place to post this. This is a brief explanation and organization of the WV algs. I hope it gets attention from the people who are looking for it.

WinterVariation.jpg

Why To Learn WV:
-Optimizes pair insertion with OLL
-Only 27 algs vs. 57 OLL algs
-Shorter than OLL algs (~8, not including prior edge orientation)
-Almost all R and U face moves for fast execution
-Easy algs = faster memorization
-Optimal for the Petrus method
 

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I have a question but is it not recommendable to learn Winter Variation if you don't have good recognition?

Your recognition will get better over time. Compared to other methods, this is a fairly easy step to recognize.
 
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