What's the difference between 4x4 and 5x5?

There are some comms in the examples you posted.

Anyway, what I want to know is how you solve this case;

mmeh2.png


EDIT: Ok, I found a way of doing this without comms. Comms are more efficient though.
 
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There are some comms in the examples you posted.

Wait, are you referring to the 4-movers, or am I actually doing longer comms without even realizing it?

Anyway, what I want to know is how you solve this case;

mmeh2.png


EDIT: Ok, I found a way of doing this without comms. Comms are more efficient though.

With the way I solve, that case doesn't happen to me, but if it did, I would take around 10 moves to solve it (depending on what turn metric is being used) - (F) 3r U' r' U (3r' r) U' r U r' . I would never claim my way of solving the last row of L2C is more efficient that anything, I just solve according to my turning style.

EDIT: holy **** I just realized that's a comm, [3r r', r U' r' U]. I'm going to facepalm myself now. :fp :fp :fp. In fact, that's such an incredible fail I'm going to add it to my sig.
Well I guess that reinforces the idea of how intuitive comms are...
 
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