What Method?

Some good methods to look into:

Fridrich is the most popular method, it requires 78 algorithms and not too much thinking and is very fast.

Petrus is a block-building method meaning that it has a low move-count compared to Fridrich but is harder to get very fast with.

Roux is a different method that some people here use, it involves both block-building and a good number of algorithms (not sure exactly but I think it's a bit less than Fridrich)

ZZ is a less popular method that is designed to use very fast moves, I don't know as much about it but you could look into that as well.

Those are the most popular methods, some others are Heise, Waterman, Ortega and Guimond. The four I explaiend about would probably be your best bets to do speedsolving with easily. My personal preference is Fridrich.
 
Some good methods to look into:

Fridrich is the most popular method, it requires 78 algorithms and not too much thinking and is very fast.

Petrus is a block-building method meaning that it has a low move-count compared to Fridrich but is harder to get very fast with.

Roux is a different method that some people here use, it involves both block-building and a good number of algorithms (not sure exactly but I think it's a bit less than Fridrich)

ZZ is a less popular method that is designed to use very fast moves, I don't know as much about it but you could look into that as well.

Those are the most popular methods, some others are Heise, Waterman, Ortega and Guimond. The four I explaiend about would probably be your best bets to do speedsolving with easily. My personal preference is Fridrich.

n00b question, but aren't those 2x2 methods?
 
Some good methods to look into:

Fridrich is the most popular method, it requires 78 algorithms and not too much thinking and is very fast.

Petrus is a block-building method meaning that it has a low move-count compared to Fridrich but is harder to get very fast with.

Roux is a different method that some people here use, it involves both block-building and a good number of algorithms (not sure exactly but I think it's a bit less than Fridrich)

ZZ is a less popular method that is designed to use very fast moves, I don't know as much about it but you could look into that as well.

Those are the most popular methods, some others are Heise, Waterman, Ortega and Guimond. The four I explaiend about would probably be your best bets to do speedsolving with easily. My personal preference is Fridrich.

n00b question, but aren't those 2x2 methods?

I'm pretty sure they're both. For the 2x2, you only apply the corner parts of those methods.
 
Some good methods to look into:

Fridrich is the most popular method, it requires 78 algorithms and not too much thinking and is very fast.

Petrus is a block-building method meaning that it has a low move-count compared to Fridrich but is harder to get very fast with.

Roux is a different method that some people here use, it involves both block-building and a good number of algorithms (not sure exactly but I think it's a bit less than Fridrich)

ZZ is a less popular method that is designed to use very fast moves, I don't know as much about it but you could look into that as well.

Those are the most popular methods, some others are Heise, Waterman, Ortega and Guimond. The four I explaiend about would probably be your best bets to do speedsolving with easily. My personal preference is Fridrich.

n00b question, but aren't those 2x2 methods?

Used for CF methods
 
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