What is the worst/most annoying thing in speed cubing?

Tensioning even-layered cubes
Rubiks brand cubes
Non-cubers
Lack of competitions in my area (i wonder why I NOT live in West Europe)
V-cubes
Nights (I cant solve during them :(
Poor lighting and poor recognition
Japanese color scheme
Pillowed cubes' corners (they look ugly)
And I'm stuck at 22s avgs
My 5x5s
lack of freeslicing tutorials :(

(in the same order)
I don't get what the problem is, just pull apart the centers
you can sub-12 with them
I know that feel
"
Get brighter stickers
get better lighting and practice
become CN
lol
Complain about it on the forums, it's the ultimate technique to improving
get a shenshou and mod it
that's because there's nothing to be taught
 
I can think of worse things. Like losing leg circulation during feet, being talked to after 45 mins of multi memo or exploding a 444 on a metal bridge which has holes in it. Fortunately the last one only happened to me in a dream, back when all I'd dream about is cubing and taking trips to places
 
yoshinator said:
TopCuber said:
Tensioning even-layered cubes
Rubiks brand cubes
Non-cubers
Lack of competitions in my area (i wonder why I NOT live in West Europe)
V-cubes
Nights (I cant solve during them
Poor lighting and poor recognition
Japanese color scheme
Pillowed cubes' corners (they look ugly)
And I'm stuck at 22s avgs
My 5x5s
lack of freeslicing tutorials
(in the same order)
I don't get what the problem is, just pull apart the centers
you can sub-12 with them
I know that feel
"
Get brighter stickers
get better lighting and practice
become CN
lol
Complain about it on the forums, it's the ultimate technique to improving
?????
PROFIT!!!

REAL: freeslicing is actually really easy. what you do is you just don't reform the centers after each edge; then in the last four edges, you do rreform the centers. if you have some foresight, you can laso usually solve an edge while you're reforming your centers. Everything else is literally the same.
 
1. Inspection time. One of my old moans but as times get faster it becomes even more ridiculous. A solve starts when you first glimpse the puzzle, not 15 seconds, 2 seconds or 6 years after! Mentally registering the position of the cubies and deciding on the first move is as much part of the solve as the rest of it. Stop this farce now and lets see the real times!
Ok, so in practise it's too late, the damage has been done. Speedcubing is about fun and to change it now would be awful for most of you guys. Such a shame I can't go back in time and stop it ever existing. If I could it would then be interesting to see the reaction to someone now suggesting that some arbitrary inspection time should be introduced. I believe there would be absolute outrage and rightly so.
2. Increasingly rounded corners to the squares on some new speedcubes. I don't feel as passionate about this but when it starts to look silly and artificial it doesn't seem right to me.
 
1. Inspection time. One of my old moans but as times get faster it becomes even more ridiculous. A solve starts when you first glimpse the puzzle, not 15 seconds, 2 seconds or 6 years after! Mentally registering the position of the cubies and deciding on the first move is as much part of the solve as the rest of it. Stop this farce now and lets see the real times!
Ok, so in practise it's too late, the damage has been done. Speedcubing is about fun and to change it now would be awful for most of you guys. Such a shame I can't go back in time and stop it ever existing. If I could it would then be interesting to see the reaction to someone now suggesting that some arbitrary inspection time should be introduced. I believe there would be absolute outrage and rightly so.
2. Increasingly rounded corners to the squares on some new speedcubes. I don't feel as passionate about this but when it starts to look silly and artificial it doesn't seem right to me.


These are both very interesting points. As for the first one, I don't think it will ever change and I think most people are happy about that, but maybe there should be an event created specifically without inspection? Seems a bit drastic for such a small change but it's a different way of solving the puzzle - you don't have time to choose a starting face strategically (or if you do you risk taking too long to pick one), and you can't look ahead and plan your first few moves which effectively makes the first part of the solve completely memorised while you mentally work on the next stage.
I don't know anything about other timed puzzle-esque events but I'm sure the majority of those don't allow planning time - can you imagine a timed sudoku puzzle where you were allowed inspection? It just seems silly.


As for your second point... I agree. There should be a line drawn somewhere between convenience for speed-cubing, i.e. how far it can corner-cut, etc. and how the puzzle looks. I've seen modded 4x4s (florian/consta or something, I believe?) that, to me, just look silly. Just makes you wonder how far it can/will go.
 
As for your second point... I agree. There should be a line drawn somewhere between convenience for speed-cubing, i.e. how far it can corner-cut, etc. and how the puzzle looks. I've seen modded 4x4s (florian/consta or something, I believe?) that, to me, just look silly. Just makes you wonder how far it can/will go.

So speedcubing qualities should be sacrificed for...looks? That I won't understand.
 
As for your second point... I agree. There should be a line drawn somewhere between convenience for speed-cubing, i.e. how far it can corner-cut, etc. and how the puzzle looks. I've seen modded 4x4s (florian/consta or something, I believe?) that, to me, just look silly. Just makes you wonder how far it can/will go.

That's a matter of opinion. The holes make it look sexyfine.
 
Knowing none of us will ever really be "fast enough". Bittersweet aspect, but it is annoying to think you will never get to a stage where you think "I literally have exhausted all possible ways of improving speed/fmc/whatever you fancy". At least for me, that can go either way, I bet many of you love this aspect.
 
As for your second point... I agree. There should be a line drawn somewhere between convenience for speed-cubing, i.e. how far it can corner-cut, etc. and how the puzzle looks. I've seen modded 4x4s (florian/consta or something, I believe?) that, to me, just look silly. Just makes you wonder how far it can/will go.

i have to disagree/agree with this. I disagree because the rounded florian mod done to 4x4s and 5x5s make it corner cut better. I agree because I watched an algorithmist video on modded 4x4s and she said that she florian modded her 4x4 even more (and it was a LOT) so that it would look better with the fitted stickers, which I thought was pretty silly.
 
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