M
Mr.Ducky
Guest
I agree on the M moves problem and it being more for beginners, im currently working on a new one where you basically do roux but do one of 3 oll and one of 4 pll instead of the other stepslet’s clarify things:
Step 1: F2L pairs (lol this feels weird to put first)
Step 2: Orient LL corners
Step 3: Solve cross
Step 4: solve OLL
Step 5: solve PLL
Judging from the example solve thread, the method is VERY un-ergonomic. Frequent S moves (even S2s), M moves, B moves, make this not really ergonomic. This could just depend on the user though, but from what I’m seeing it seems like the combination of S and M moves are inevitable. This combination of moves also makes lookahead bad. There are multiple blind spots which makes lookahead tedious, and F2L cases can be awkward. Honestly, this feels like a degraded version of PCMS. Sorry if this seemed harsh, but I think the only thing potentially going for it is alg count and efficiency. It might work well as an intermediate/beginner FMC method (idk if slice moves count as two moves though. If so, then forget I said that)