The 3x3x3 Example Solve Thread

Uhh sorry Ben I'm not doing your whole solution as a scramble, too hard to rescramble and to make sure I got it right. Supplying my own from qq -

R D' L2 F2 R2 D2 U L2 D U L R2 F D L' U2 F2 R F' B U' B' D' U F2

x2 F D F D L2 D
L U2 L2' U L
U' L U2 L' R U' R'
U2 R B' R' B U' R' U R
U' L U' L' U L U' L
U2 R U R' U R U2 R' F R U R' U' F'
R2 u' R U' R U R' u R2 f R' f

Rotationless.

Next : U R' L' U D2 F D' F2 U' L F' U' L U' F L R B F2 U' L' U L2 R' B
 
Next: D' U2 R2 U2 R' B2 R' F2 L R B' L B2 L' B L2 B F R' F' U' B2 F2 U B

XXcross: F2 r U' x z' R U' R' u U R U R U2 f R f'
F2L 3: U R U' R' y L' U2 L
F2L 4: U' R' U R U2 f R f'
CLL: U x' U' R U R' F2 R' F2 R x
ELL: U R' U' R U M U' R' U r U2

next: [checker pattern] [^that^ solution without the CLL] [checker pattern] D'

So this?.. You're a strange dude Ben...

M2 S2 E2
r U' x z' R U' R' u U R U R U2 f R f'
U R U' R' y L' U2 L
U' R' U R U2 f R f'
U R' U' R U M U' R' U r U2
M2 S2 E2
D'

z y2 U' F M2 : cross
d F U R U' R' F' R U' R' : 1st pair
D' U' L U2 L' u : 2nd pair
R' U' R y U2 L' U' L : 3rd pair
U R U R' U2 R U R' : 4th pair
U R' F' U F U' F' U2 F U R : LL alg

Next : U R' L' U D2 F D' F2 U' L F' U' L U' F L R B F2 U' L' U L2 R' B

B L' U F D2 : 2x2x2
B D L2 D' U L' B U' : 2x2x3 + CE pair
B' L' B' L' B2 L2 B L2 (B : leave 3 corners
B2) R' B L2 B' R B L2 B : corner comm
(30 htm)

Next: F2 R2 D F2 L2 D' R2 U2 R2 U' R F2 U' B' D2 B' R D2 F D' R'
 
So this?.. You're a strange dude Ben...

Next: F2 R2 D F2 L2 D' R2 U2 R2 U' R F2 U' B' D2 B' R D2 F D' R'

Brest, I admire your politeness...
I think Ben is a **** **** for deliberately posting absurd scrambles or not posting scrambles at all because he "can't be bothered"

Back to the example solves, it's hammer-time!
45 HTM HTA

D B' R2 F (EO) 4
L' B2 R2 U' R F2 (U/D edges + orient 4 corners) 10
R D2 R2 D' R2 D' R2 D2 R (orient 4 corners) 19
R F' R B2 R' F R B2 R2 (pair up corners) 27
R2 B2 R2 B2 R2 B2 (1 HTM edge swap to fix bad edges) 28
D' R2 B2 R2 B2 R2 B2 (edge swap to fix and solve bad edges) 35
U' L' U2 D2 R2 U2 D2 L' D U2 (edge swap + align faces) 45

Alg Garron:
D B' R2 F L' B2 R2 U' R F2 R D2 R2 D' R2 D' R2 D2 R R F' R B2 R' F R B2 R2 R2 B2 R2 B2 R2 B2 D' R2 B2 R2 B2 R2 B2 U' L' U2 D2 R2 U2 D2 L' D U2

Next:
F' B' D2 L U R U2 L2 U F' U D R' D' R D' U2 F2 U2 R2 F2 U' D' B' L
 
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Brest, I admire your politeness...
I think Ben is a **** **** for deliberately posting absurd scrambles or not posting scrambles at all because he "can't be bothered"

F' B' D2 L U R U2 L2 U F' U D R' D' R D' U2 F2 U2 R2 F2 U' D' B' L

Agreed.

U L F' B' U2 z2
L F' R2 L' F
R' F' B U' F B'
R' U' R' U2 R' U' R
U R U R' U2 R U R'
U F' r U R' U' r' F R
M2 U' M2 U2 M2 U' M2 U2
F

lol that was stupid

L2 F2 L' B2 D2 F' L' R' F2 D' F2 R' U2 R' L B' L2 U2 R D B2 U F' U2 B2
 
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L2 F2 L' B2 D2 F' L' R' F2 D' F2 R' U2 R' L B' L2 U2 R D B2 U F' U2 B2

42 HTM Human thistlethwaite

R U D L' F' (EO) 4
B2 R2 D2 R (edges) 8
R' U' R U' R' U2 R (corners) 13
R2 U' R' U L2 U' R (corners) 19
R U' R F2 R' U R' (pair up corners) 25
U' D B2 U D' R2 (edge cycle) 31
D' B2 (set up) 33
D' R2 L2 U2 R2 L2 D' (edge swap) 40
B2 U (align stuff) 42

not fixing bad edges is not always a bad idea :-)

Alg Garron: R U D L' F'B2 R2 D2U' R U' R' U2 R'U' R' U L2 U' R2U' R F2 R' U R'U' D B2 U D' R2D' B2D' R2 L2 U2 R2 L2 D' B2 U

next: F2 D' R' F' D' R2 B2 F' L B R' F2 D' F L2 B' U2 F2 B2 U F2 B R2 D' R'
 
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F2 D' R' F' D' R2 B2 F' L B R' F2 D' F L2 B' U2 F2 B2 U F2 B R2 D' R'
[f'] L R2 U [r'] u R' D'
R r U2 r' F'
u L U' L' D'
U' R' U' R U R' U' R
d R' U' R U' R' U R
U' L F L' U' L U F U' L'
U


next R' L' B' R F2 U2 D L U' L U B2 F' R' F R' F' B2 D B R2 B2 U2 F2 R'
 
scramba said:
next R' L' B' R F2 U2 D L U' L U B2 F' R' F R' F' B2 D B R2 B2 U2 F2 R'

PCMS

x2 F U' L [2 Pairs (3)]
y R' U' M U r' [1 Pair (5, 8)]
U M2 r' U' r [1 Pair (5, 13)]
R2 D R' U2 R D' R' U2 R' [CLL (9, 22)]
M' U' M y' M' U2 M [Some FL edges (6, 28)]
U' M U' M' y' M' U' M U' M' U2 M U [Last FL edges + EO -> finish (12, 40)]

STM

Next : F2 R U' R2 D U2 L R' B2 D' L2 B' R U2 F B R2 D' B U2 D2 B' U' B' U'
 
Next : F2 R U' R2 D U2 L R' B2 D' L2 B' R U2 F B R2 D' B U2 D2 B' U' B' U'

R' D F R' L2
d' L U2 L' R U' R'
y R' U2 R2 U R'
d2 R U' R' U d R U' R'
d' R U' R' d R' U R
F U R U' R' F' R U R' U' R U2 R' (>.>)
U x' R U' R' D R U R' D' R U R' D R U' R' D'

Only 1 rotation :D

Next : F' U' B' D' L2 U F2 D2 R B' F' L' R' U L' R' B2 R' U2 B2 R2 B' L' F' B
 
X2
D L U L' U' F' U' M' L U'
X
R U M' U R2 U2 R U R' M' U' R U2 R' M U' M' U2 R' U R
U R U2 R' U' R U' B U B' U' R'
U' M' U M'
U' M2 U M' U2 M'
U' M2 U2 M2

next: U' R2 B U B' F R U' F2 L' F L2 R2 B2 F2 R U2 R' D2 U'
 
L2 B R U' F U L R F' U2 D2 R' D2 U2 L R2 B2 D' F2 D U B' D' L' B'

[r2]
F R2 F u' R' L' d R' F R
U L U' L' R U' R'
R' U R U R' U' R
F R U R' U' R F' r U R' U' r'
L' U2 L U L' U2 R U' L U R' U

next : B U2 F2 B2 D' L D2 B2 D B2 U' R' F D' L2 B R2 F2 U' D' B' F2 R U2 F'
 
[r2]

next : B U2 F2 B2 D' L D2 B2 D B2 U' R' F D' L2 B R2 F2 U' D' B' F2 R U2 F'

cross:y F' R' L B' D'
F2L#1 U2 F U' F'
F2L#2 U' F' U' F U' B' U' B
F2L#3 U' R U2 R' U' R U R'
F2L#4 y U2 (R U R' U') x3
2LOLL U f R U R' U' f U R U2 R2 U' R2 U' R2 U2 R
PLL L U2 L' U2 L F' L' U' L U L F L2 U

71 moves :/
next: B2 F2 D R U2 L R2 F2 D B' L' U' L U' D2 L2 F2 U L2 D' U2 F' U2 B2 R2
 
next: B2 F2 D R U2 L R2 F2 D B' L' U' L U' D2 L2 F2 U L2 D' U2 F' U2 B2 R2

Roux 'trying-to-be-efficient' mindset but when speedsolving; not FMC:
First block: U2 r M' U2 f' x' S' (6s, 8f)
Second block: R' U R2 L F' R F L' U R2 U2 R (12s, 12f total 18s,20f)
CMLL: U r U R' U' r' F R F' (9s, 9f total 27s, 29f)
Moo: M U2 M U2 M' U M U' M2 U' M2 U' r2 (13s, 19f total 40 STM, 49 HTM)

next: L B2 F' U L2 B2 D2 U B F D R' F2 L2 F D L F' R2 B2 F L2 U R2 F D' L' B2 F' R2
If possible could I have a fewest moves solve with insertions and an explanation, please because insertions confuse me...
Although you don't have to if you don't want to of course.
 
Sorry, no insertion needed:

F2 U' R2 U2 [2x2x2]
B' [Trial and error]
R2 D R' B2 [2x2x3]
R D2 R2 F D' F' [Pseudo F2L]
L' D' F' D F D' F' D F L D2 [LL]
B' D2 B [Undo pseudoness] (29)

When you do insertions you just according to the sticker cycle, i.e where each piece/sticker is supposed to go and then go through the solution move by to find a place where you can cancel the most moves. For corner insertions (the most common) you only need to be able to come up and recog 8 movers.

Next: U2 D F' D F2 B' R U' D2 R2 L F B2 D' B R L2 B' F' R' U F' L2 U F
 
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Thanks anyway. I will have a go, maybe with your scramble abit later.
I think I get it now... Leaving a few corners and solving them with comms to cancel moves...
 
5BLD I'm stealing it from you :P

U2 D F' D F2 B' R U' D2 R2 L F B2 D' B R L2 B' F' R' U F' L2 U F

My speedsolve solution:

Inspection: x2 y2
Cross: D' R D2 R F' D R' (7/7)
F2L#1: L' U L U2 L' U L (7/14)
F2L#2: U R' U2 R d' R U R' (8/22)
F2L#3: U' L' U2 L U2 L' U' L (8/30)
F2L#4: d2 L' U2 L U2 L' U' L (8/38)
OLL: U R B' R B R'2 U2 F R' F' R (11/49)
PLL: U R U' R U R U R U' R' U' R2 (12/61)

Next: U2 B D R F2 L F2 L F2 D U L' F' U' F' D' L' B2 U2 F' R2 D' B L' D
 
Next: U2 D F' D F2 B' R U' D2 R2 L F B2 D' B R L2 B' F' R' U F' L2 U F

trying to do fridrich fmc and failing
cross: z' y U R U r' x' F U' F
stuff: L' R' U' L F U2 F' L U' L' R
F2L 3: F' U2 F
more stuff: U R B U B' R' U2 R' U' R2 U R' U R' F R F' R U2 R' y2
PLL: R U R' F2 u' F U' F' U F' D R2

53 moves
next: (((B2 U L' D2 F' L' R U B' U L B L2 U2 R' B2 U2 L' D' F2 D U2 F L2 F')2 D2)2
 
B2 U L' D2 F' L' R U B' U L B L2 U2 R' B2 U2 L' D' F2 D U2 F L2 F' D2

Cross: F2 R' F' L' B2 U R B' R'
F2L 1: U' F' U2 F U' F' U F
F2L 2: U L U L' U' B U B'
F2L 3: y' U' L' U2 L U' L' U L
F2L 4: y' U2 R' U R y U R U R' U R U' R'
2LOLL: F U R U' R' F' y' F R U R' U' y l' U' L' U R U' L U
PLL: y x U2 x R2 D2 R U R' D2 R U' R

Next: F R2 U' L2 B2 R' L2 B2 R2 B' U2 L' B U D2 L R U L F L2 R' F L R
 
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