amateurguy
Regular
As a challenge for me, I have decided to try my hands at blindsolving. After looking around for a while, I am using PJKCubed's method and started practicing with sighted solves first: http://pjkcubed.com/blindfold-guide.html
Note that my CO method is different as I learned about some 'buffer zone' technique a lot earlier. I didn't have too many problems with EO too. But permutation cycles are killing me.
I'm using PJKCubed's method of permutation as it only requires one algorithm (the T-perm which turned out to be one of my favourites), and as a beginner, I'd definitely prefer better understanding first rather than quick times (I felt a tad bit overwhelmed at the amount of thinking required for setting up in the 3-cycle method). I had no problems understanding the Example Solve, but it did not have multiple cycles.
For example, when my EP cycle ends with a correct cubie in the buffer zone, how do I set up so that I can continue 'T-perm'-ing other incorrect cubies? I thought I would just make a simple setup, continue cycling until it's done, and then reverse the setup. But I realized that the T perms would swap more than two corners in this way (corners that have gotten in the way of the setup). Any help in switching cycles without ruining more corners/edges?
Sorry if this was too long-winded and hard to understand (or if there was another thread explaining this!).
Note that my CO method is different as I learned about some 'buffer zone' technique a lot earlier. I didn't have too many problems with EO too. But permutation cycles are killing me.
I'm using PJKCubed's method of permutation as it only requires one algorithm (the T-perm which turned out to be one of my favourites), and as a beginner, I'd definitely prefer better understanding first rather than quick times (I felt a tad bit overwhelmed at the amount of thinking required for setting up in the 3-cycle method). I had no problems understanding the Example Solve, but it did not have multiple cycles.
For example, when my EP cycle ends with a correct cubie in the buffer zone, how do I set up so that I can continue 'T-perm'-ing other incorrect cubies? I thought I would just make a simple setup, continue cycling until it's done, and then reverse the setup. But I realized that the T perms would swap more than two corners in this way (corners that have gotten in the way of the setup). Any help in switching cycles without ruining more corners/edges?
Sorry if this was too long-winded and hard to understand (or if there was another thread explaining this!).