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Stadler 4x4

unirox13

Veteran
Joined
Oct 12, 2010
Messages
651
Does anyone else use the Stadler method for their 4x4 solves? Learning those edge algs helped me big time with both big cubes and cuboids. It's a super awesome method, especially for a 3x3 Roux solver.

I don't focus on speed, I just love the efficiency of the algorithms. For the last four edges.
 
Definitely older, probably out of date by today's speedsolving standards. Solve the centers, solve the required edges to build the blocks on the left and right, like Roux, then fix the remaining edges with a unique set of algs. Finish the solve like Roux and fix parity if it shows up. I love the algs for fixing the last edges because of how helpful they've been on cuboid solves.
 
Definitely older, probably out of date by today's speedsolving standards. Solve the centers, solve the required edges to build the blocks on the left and right, like Roux, then fix the remaining edges with a unique set of algs. Finish the solve like Roux and fix parity if it shows up. I love the algs for fixing the last edges because of how helpful they've been on cuboid solves.
Interesting. I'll have to look into it more later. Sounds cool though!
 
Definitely older, probably out of date by today's speedsolving standards. Solve the centers, solve the required edges to build the blocks on the left and right, like Roux, then fix the remaining edges with a unique set of algs. Finish the solve like Roux and fix parity if it shows up. I love the algs for fixing the last edges because of how helpful they've been on cuboid solves.
i used something similar for a while
i free solved the first two blocks then the 4 remaining centers, i got really good at slicing : D
 
It's a super awesome method, especially for a 3x3 Roux solver.
I have heard Meyer is a good big cube method for Rouxers

It's extremely similar to Yau. Instead of doing 3 cross pieces, you do First Block. And when you do edge pairing, you have to do Uw moves so you don't break first block
 
Does anyone else use the Stadler method for their 4x4 solves? Learning those edge algs helped me big time with both big cubes and cuboids. It's a super awesome method, especially for a 3x3 Roux solver.

I don't focus on speed, I just love the efficiency of the algorithms. For the last four edges.
When I used to solve the 4x4x4 often, I used K4, which from the sound of it, sounds like they share the same edge algs. For example, I remember making corrections to Kenneth's Big Cube Method's last layer edge algs (a variant of Stadler... or should I say Stadler is a variant of KBCM) on our wiki.

(BTW, I made a 3 alg last layer edge method for K4 which may apply to this method also. Maybe there are some algs there which you haven't seen before. I found "prettier" algorithms for cases on page 14 permute 5 edges after I made that document. I posted them here. You may also enjoy my 2 2-cycles PDF and my 4-cycles PDF. Also, it's possible to solve LL edges with 2 algorithms. And if IIRC, any of the 8! last layer edge cases requires no more than 27 slice turns if solved optimally with one algorithm.)
 
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