JLarsen
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- Sep 30, 2008
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So I spent a long time worrying about the efficiency of my blocks, but recently I've been thinking that it's much more important to keep blocks simple to allow for lookahead, finger friendliness, etc? How do you guys blockbuild in a speedsolve? Do you favor a quick, finger friendly solution over one that is maybe 2 or 3 moves shorter but is really complex and might have some ugly turns in it? The problem I get with making super efficient blocks is 1. doing it within inspection time and 2. being able to lookahead and track new pieces for the next block while I'm doing the first. Like for example if I see an easy Fridrich style 2x2 with both edges in place and just a CE pair away, I'll go for it any day because I barely have to think to make the pair, so I can use almost all my focus to track 1,2, or even 3 pieces for the next step.
Edit: Another thought; Petrus is good at keeping move counts down so by using a less efficient solution do you think that would be not using the method to it's full potential? I suppose it all comes down to the speed you execute the solutions to though, right? Or should you try to execute the more efficient solutions at the same speed as the simple ones, therefore overall being faster?
Edit: Another thought; Petrus is good at keeping move counts down so by using a less efficient solution do you think that would be not using the method to it's full potential? I suppose it all comes down to the speed you execute the solutions to though, right? Or should you try to execute the more efficient solutions at the same speed as the simple ones, therefore overall being faster?
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