Solving Methods; A Primer

Made something similar way back when

That's not far off my original idea - plotting methods in two dimensions. I can't remember what made me move to the current idea of a circle, lol.

Nice effort.

Thanks!

But in my humbl opinion Human Thistlethwaite and Human Kociemba are not block biased.
Perhaps you could move them to the empty slice below Edge Bias and label them as something "EO / Reduction / Separation"

That's a good idea. I wasn't happy with how I'd represented those two methods and almost put them in their own seperate bubble!

Why those pictures still don't have ECDU method? :p

I'm trying to keep it simple by listing a single belt method for now. ;)
 
I think it would be cool to rate methods/variations on a certain scale. I already do it to some degree by looking at alg count, move count, number of looks, difficulty of recognition, and quickness of algs. It could fail and produce some obscure variation that looks good, but is terrible. On the other hand, it might force us to reconsider "good" methods and discover better ones that were overlooked. Could be a useful addition to the wiki pages when looking at methods/substeps. Thought this might be relevant to the thread. Cheers!
 
Why those pictures still don't have ECDU method? :p
...I'm trying to keep it simple by listing a single belt method for now. ;)

I love how all attempts to establish ECDU as a name are ignored and simply turned into "belt".
It reminds me of the trousers->pants chat-conversion
 
I wondered if I could draw a diagram showing the better known 3x3x3 methods, grouped into basic categories. The approach to categoristion is not directly related to the thought process during a solve and is simply based on whether there appears to be a bias towards solving edges or corners, blocks or layers.

Enjoyed looking at your content. I've wanted to create a taxonomy for methods for a while that shows relations between different systems, just haven't gotten to it.

A venn diagram would work nicer possibly.
 
Enjoyed looking at your content. I've wanted to create a taxonomy for methods for a while that shows relations between different systems, just haven't gotten to it.

Cool, nice to know. Maybe a taxonomy would be a good addition to the wiki?

When I get a bit of slack time, I will see how a venn diagram looks. It will probably end up with less categories available and therefore lose some of the distinctions (e.g. block with corner bias = corners with block bias). Maybe that would be a good thing, maybe not... should be easy to tell once drawn!
 
I have recently started (with ZZ) not bothering about which edges I pair with the corners during F2L, and as I use COLL when I permute the edges I also permute the edges in the slots. There is only one case I cannot solve: 4 cycle of slots and adjacent edge swap on U layer. I got a 4.76 solve doing this.
 
I have recently started (with ZZ) not bothering about which edges I pair with the corners during F2L, and as I use COLL when I permute the edges I also permute the edges in the slots. There is only one case I cannot solve: 4 cycle of slots and adjacent edge swap on U layer. I got a 4.76 solve doing this.

R2 D' F R2 E2 R2 F' U2 D' r2
and inverse

hopefully with these algs you can average sub 6
 
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