zslane
Member
- Joined
- Jul 8, 2020
- Messages
- 204
I've never used a smart cube, so maybe this is already how they work, but given that a smart cube knows when it is being manipulated (i.e., turned), and knows when it is solved, it seems to me that stackmat timers could become artifacts of the past.
Rather than having a timer that starts when your hands leave the pads, and stops when you smack the pads, a smart cube system could begin the timer when it detects the first turn of the cube and only stops when the cube is solved. It seems to me that this would be more accurate, representing true solve time; the brief time added to solve times because of the interaction with the stackmat strikes me as artificial and ultimately unnecessary.
Of course, this requires extremely low turn detection latency, but I assume that is only a matter of (development) time.
Thoughts?
Rather than having a timer that starts when your hands leave the pads, and stops when you smack the pads, a smart cube system could begin the timer when it detects the first turn of the cube and only stops when the cube is solved. It seems to me that this would be more accurate, representing true solve time; the brief time added to solve times because of the interaction with the stackmat strikes me as artificial and ultimately unnecessary.
Of course, this requires extremely low turn detection latency, but I assume that is only a matter of (development) time.
Thoughts?