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HTML:
<a style="cursor:pointer;color:blue;" onclick="alert('hi!');document.getElementById('failo').checked=true;document.getElementById('blah').innerHTML='you FAIL'">click me</a>
<br>
<span id="blah"></span><input type="checkbox" id="failo">
<br>
 
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ep_cross.png
 
Just to make sure everyone understands: We follow the WCA regulations for all events. Here are some things that people often don't know, or are different from the regulations:

• For Multi-BLD you can choose how many cubes you are going to do (let me know if 30 scrambles is not enough). If you attempt 5 cubes you have to use the first 5 scrambles.
• For one-handed you can use both hands during inspection.
• For with feet you can only use feet during inspection.
• For 3x3x3 Fewest Moves there is a 1 hour time limit.
• For relay you have 15 seconds of inspection in total, you can use any order to solve the cubes and the rest of the relay-rules should be obvious.
• Colored cubes are legal.
• 6x6 and 7x7 will use an average of 5.

Notation and scrambling:
• For all events (other than skewb) the Mark2 scrambler will be used
• For 4x4 and 5x5, a "w" means "Wide" so you turn not just the slice, but also the outer layer.
• For 6x6 and 7x7, a number before the letter indicates the amount of layers to turn like a wide turn. "3U2" would mean "turn the 3 uppermost layers a half turn".
• For Megaminx, Pochmann notation will be used.
• For Square-1, a random position is generated and solved, with the inverse of the solve being the scramble.
• 2x2 and 3x3 will use suboptimal scrambles.
• For Clock, official notation is used.
• For Pyraminx, small letters are for the tips
• Skewb scrambles are generated using Bryan Logan's scrambler. Skewb will follow Fixed Corner Notation.

For every event you participate in you will be rewarded points. You will also be rewarded points according to your ranking. Because this is quite a complicated system you can read about it in this thread. The results of the competition will be available as soon as possible after the competition closes at the end of the thread.

If you think other events should be added to this competition you can influence that in the 2008: Other events for Weekly competition thread.

This competition starts now and ends Friday/Saturday nightchange GMT (officialy), but I will only close a competition after the new one is on-line. If a competition doesn't start at Friday/Saturday nightchange you still get the full 7 days to participate.

Scrambles:
2x2
1.
2.
3.
4.
5.

3x3
1.
2.
3.
4.
5.

4x4
1.
2.
3.
4.
5.

5x5
1.
2.
3.
4.
5.

6x6
1.
2.
3.
4.
5.

7x7
1.
2.
3.
4.
5.

2x2 BLD
1.
2.
3.

3x3 BLD
1.
2.
3.

4x4 BLD
1.
2.
3.

5x5 BLD
1.
2.
3.

6x6 BLD
1.

7x7 BLD
1.

3x3 Multi-BLD
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.

3x3 One-Handed
1.
2.
3.
4.
5.

3x3 With Feet
1.
2.
3.
4.
5.

3x3 Match the Scramble
1.
2.
3.
4.
5.

3x3 Fewest Moves
1.

2x2 + 3x3 + 4x4 Relay
2x2
3x3
4x4

2x2 + 3x3 + 4x4 + 5x5 Relay
2x2
3x3
4x4
5x5

Magic (just do 5 solves)
1.
2.
3.
4.
5.

Master Magic (just do 5 solves)
1.
2.
3.
4.
5.

Clock
1.
2.
3.
4.
5.

Megaminx
1.
2.
3.
4.
5.

Pyraminx
1.
2.
3.
4.
5.

Square-1
1.
2.
3.
4.
5.

Skewb
1.
2.
3.
4.
5.
 
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Scramble:
F2 L2 B2 D2 B2 U' R2 D' F2 R2 U2 R' D F L' B' L2 D U B R
People's first thoughts, when inspecting the cube:

ok, z2 I can do nothing but white lulz.
Damn that's a hard cross, maybe I should try yellow, but I'm gonna mess yellow up anyway. Well, it's worth a look.

z2
looks better than white, If I do just D' U2....uhm what about red? ok lets try white again, maybe white has become easier.

z2
It's still hard.....*staring on cube*
inspection is running out, just gonna do U or U' put in Orange and hope the best, that's not gonna be single PB omgomg

Ok let's do U' and I can smash in Orange and blue, but before I have to do D', so red is gonna be on right place. Green is obv.
Uh, 13 Seconds of Inspection left, but who cares?

mhh lets try to get white right.
*does z x2 y' x*
where is white gone?
*randomly does R R'*
Ok lets try yellow
*F F'*
*L L'*
*R'*
omg I almost have yellow
*looks on RF edge*
oh how I am going to get this yellow piece to the other?
*does R*
.....
f**k it

cool, Uperm
 
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