Originally posted by AvGalen@Oct 16 2006, 02:18 PM
OK, after practising the Magic a little I now do get it. It is all about the feeling you get after a good/fast/fluid solve. And when your solve isn't good, you instantly want to try again to get that "wow" feeling.
Having said all of that I don't think this is an interesting puzzle to do in a competition. To make it more interesting, what about this idea:
* Everybody gets a scrambled magic (most of the time this would result in a "not-flat" start)
* You get an inspection time, but you cannot touch the puzzle during this time (because you might accidently change the scramble)
* Then you have to solve one side of you magic (you should pick the one that is closest/easiest depending on the scramble)
This way solving the magic would require you to:
* Know how the strings work
* Recognize patterns and adjust your solve accordingly.
All of this is just my opinion on this. I know this is never going to happen. But what are your ideas about this?