Ro puzzle (aka Twiddle) — virtual 2d puzzle

I have also made a solver and generated some algs. As an easter egg, pressing shift+H will display algs cheet sheet on the page. These cases are tile cycles, and the algs are displayed are in "watch-and-type" notation. These algs was choosen based on how ergonomic they are form touchtyping perspective.
For the adjecent 2 swap algs couldnt you just set it up into the one with the least amount of moves? like 5-6 and 5-8 you could just set up into iJIj just like 6-9 but with a K or k2 and then have a K or k2 at the end? this would make 5-6: k2iJIjK and 5-8: KiJIjk2

Edit: doing those algorithms would also cause 3 swaps to not be a thing

Edit2: shouldve look at the cheat sheet more closely before i made this post :oops:
 
Cool, thanks! I was sure someone has done it long before me, I just didn't know how to find it. The idea of this puzzle is way too obvious so no surprise multiple people came up with it independently of each other.

Keyboard control is cool, although I prefer UIKJ instead of IOKL because that's where your index and middle fingers lay when you are using proper touchtyping techniques. So I added it ty my version. (Gonna fix firefox mouse-control bug later)

I have also made a solver and generated some algs. As an easter egg, pressing shift+H will display algs cheet sheet on the page. These cases are tile cycles, and the algs are displayed are in "watch-and-type" notation. These algs was choosen based on how ergonomic they are form touchtyping perspective.

NIU-oD4eQRc.jpg
How's it an Easter Egg if the alg sheet says so?
 
Cool, thanks! I was sure someone has done it long before me, I just didn't know how to find it. The idea of this puzzle is way too obvious so no surprise multiple people came up with it independently of each other.

Keyboard control is cool, although I prefer UIKJ instead of IOKL because that's where your index and middle fingers lay when you are using proper touchtyping techniques. So I added it ty my version. (Gonna fix firefox mouse-control bug later)

I have also made a solver and generated some algs. As an easter egg, pressing shift+H will display algs cheet sheet on the page. These cases are tile cycles, and the algs are displayed are in "watch-and-type" notation. These algs was choosen based on how ergonomic they are form touchtyping perspective.

NIU-oD4eQRc.jpg
How did you gen the algs?
why do you have edge and google open? Same deal with the minecraft launcher and the game itself.
 
I spent way too long in Gimp (totally not 2 hours) making this case picture:
Twiddle.png

I'm probably the only person who's gonna use this alg but I decided to post it here if any else might want it. U k u K J
 
4:25.48 3x2-7x7 relay!
Started the timer when I clicked scramble on 3x2 and split when I scramble the next puzzle, this includes changing puzzle types, so I don't have tabs open with all of the puzzles.
splits and times: (spit time, puzzle time)
3x2: 5.35, 1.61
3x3: 5.67, 1.95
4x3: 14.29, 10.57
4x4: 16.48, 12.38
4x5: 29.69, 24.36
5x5: 40.31, 36.45
6x6: 54.08, 50.51
7x7: 1:39.59, 1:36.99
sub 4 should be pretty easy
 
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