Scrambles in FCN, layers in these reconstructions are in rubikskewb notation. (See here:
http://www.speedsolving.com/forum/s...ewb-Discussion&p=935484&viewfull=1#post935484). Also, I hope you guys know what hedge/sledge means xD
5.31 - L R L R L' R' B' L' U' L' B
y x' // Inspection
R y' R F R' F' // Layer
y Hedge y Sledge // Top Side
y' z Sledge y2 Sledge // U Perm (Finish)
21 Moves / 5.31 = 4.0 tps.
3.61 - L R L R' L U' R L' B' L B
y' // Inspection
F R y' R' F R // Layer
y' Sledge y Hedge y2 Sledge // Finish (H perm avoidance used)
17 moves / 3.61 = 4.7 tps.
4.58 - L R U B' R' B R L' U' B L
x // Inspection
R' F' B' // Layer
y' y2 Sledge y Sledge y Hedge y2 Sledge // Finish (H perm avoidance used)
19 moves / 4.58 = 4.1 tps.
4.47 - L R B' U B' L R L U' L' U
x2 // Inspection
B' R L R' // Layer
y2 Hedge // Top Side
r l' B' l B l r l' r // Z Perm (Finish)
17 moves / 4.47 = 3.8 tps.
4.87 - L R B' U L R U' L R L' R'
x' y // Inspection
R' F' y2 F R' F R // Layer
y Hedge // Top Side
r l' B' l B l r l' r // Z Perm (Finish)
19 Moves / 4.87 = 3.9 tps.
Some of these maybe be off, it's kinda hard/confusing to reconstruct skewb xD