Round 51
Cube: Valk 3
Race to sub-60
Method: ZZ
ao12: 87.11 (0/3)
- (137.60)
- 64.73
- 109.05
- 83.12
- 83.05
- 93.61
- 105.04
- 83.38
- (59.12)
- 96.61
- 90.60
- 61.95
2: Such a lucky solve. Yellow top, red front, and everything just came together.
3: Messed up EO somewhere and had to correct it during F2L. Otherwise pretty acceptable.
5: Messed up the U-perm and had to use some LSE to fix it. LSE is so handy for recovering from failed algs.
8: I am getting a lot of 83.xx.
12: Insane F2L skips.
So I switched to ZZ. I started out with LBL, then moved to Roux, then to ZZ, then back to Roux, and now I'm switching back to ZZ. I really should stick to a method, but there are so many interesting variations to ZZ. It's really hard to find variations on Roux that don't defeat the purpose of Roux by being basically Roux-with-more-moves. One thing I'm doing differently this time around with ZZ is that I'm using a 2-orientation CN: yellow top, with either Blue or Red front. Makes EO-Line harder, but not by as much as I had expected now that I'm getting more used to it.
On another note, I had my doubts as to whether it was practical to solve a mirror cube by feel alone, but I managed to do it (took me like 20 minutes, and I used LBL, but oh well) yesterday evening, and I think I may have changed my mind here. I'd love to hear Claudio Garanzini's thoughts on finding F2L pieces to pair up. I would find that the hardest part about CFOP, I think, but I'm not convinced it's impossible to learn to do at speed. Also, are there any mirror cubes with good corner-cutting? Mine (Z-cube) will cut a fraction of a cubie normal, and absolutely nothing reverse. Pretty smooth otherwise.
EDIT: Added in parentheses around best and worst times. The ao12 was already correct because I just copied it from my timer.