Here's an idea that i've been toying around with for the last day or so (and to me it seems less complicated than this method)
I would appreciate any feedback and constructive criticism

Not sure if this is original in any way, but this post spurred rekindled some old ideas.
1.) Orient two 1x2x3 blocks on L and R (ie. red and orange, regardless if orange is on red and vice versa)
2.) Use OLL-type algs to orient last four corners on U (using the traditional algs was fairly confusing)
3.) EO and "keyhole" edges (remaining red or orange; from corners-first method) using M and U moves
4.) F2L and E slice using U2, L and R moves
5.) PLL
Note: The only part I don't like is step 2, it's very inefficient in my view. Someone experienced with this method might do this with step 1.
Orienting both the corners and edges at the same time seems a lot easier for me to recognize and form into a coherent thought instead of micro-managing the corners and edges separately. I just look for the side with the most red and orange, blue and green, or white and yellow pieces, and from that point I can get the 1x2x3 blocks in less than 10 moves (usually 5-8). From here step 2 might be grouped with step 1 intuitively, or could be part of an alg set for step 3 EO(? cases) and CO(7 cases) (if the method ever gets developed). I can foresee this method being a 3 step method (1x2x3, remaining orientation, PBL) with a good move count, and a very useful application for OH. I like the way things can be easily grouped that allow for look-ahead, rather than Friedrich where OLL gives no hint for PLL and is strictly alg based.
Let me know what you guys think! I would love for this to be developed, either way i'm making this my secondary method.
Other related questions:
-I haven't dabbled in roux at all, are there some algs made up just for EO in step 3?
-Is there any method to PBL once past step 3? I haven't been able to do it, but with just U2 moves it doesn't seem like it would be impractical to learn. Someone should definitely work on that.