New to Cubing

dkowalewski

Member
Joined
Jan 28, 2011
Messages
2
Location
Toronto, Ontario, Canada
So I just started learning the cube a few weeks ago, and I've mastered the beginner's method. So where do I go from here, do I learn OLL or PLL? And where would a good place be to start with those?
 
Welcome to the forums!

What do you average? What many people consider "mastered" you may consider nearly impossible to achieve. Depending on what you average the best thing to do is just practice.
 
watch this vid http://www.youtube.com/watch?v=ad2NdgoAg8I. See this http://www.speedsolving.com/forum/showthread.php?9-Introduction-to-Speedcubing-for-Beginners and from there select your method. I assume you want to learn CFOP but your mentioning of OLL and PLL and if so I would start with intuative F2l http://www.youtube.com/watch?v=k-xbcAMfWwM&feature=relmfu then see part two if thats what you wish to use.

Edit: i would think you can get close to around a minute or so with your solves , learn finger tricks if you dont know them already as that should help a great deal http://www.youtube.com/watch?v=mgr4SbZKF1k&feature=related.

I would say to start on look ahead as soon as you can as it will make it easier in the long run. Go slower and make sure you can see where the peices you need are going to end up as you solve others so you dont have to look for the next corner or edge.

Last but not least Welcome!
 
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No point in learning another beginners tutorial just to adjust to friedrichs later. No point in getting a minute average either, it doesn't help you in any way. I went from dan browns tutorial to f2l + 2 look oll/pll when I was at +2 minutes average. You can start off with just spamming sune for the OLL and edge orientation is same as beginners method. And for the PLL you can get by with learning J and T perm (basically the same) and A perm.

And then once you got those down, you can just start learning all the different cases for the OLL and PLL so you can solve the entire last layer with max 4 algorithms.

That's basically only 2 new algorithms to learn (3 if you count J and T perms different), and you're already solving the last layer in the right order.
 
wh would you lean T J and A? all you need for pll is one A perm and one U perm but on topic i suggest trying some intuitive f2l(watch some walk through sole vids first) just so you can get a basic idea and then have a look at some tutorials then get your cross keep doing sune until you get a sune or antisune:P and then your 2 alg pll:P you shouold almost be able to sub one that pretty easily and practice might help just a little bit
 
You definitely haven't mastered the Beginner's method, otherwise you'd be sub40 with it (at a bare minimum, anyhow). That doesn't really matter though, because if you're wanting to learn a better method, and you understand the beginner's method, there's no point in getting faster with your current method if you plan to discard it.

You can ultimately learn CFOP (Fridrich) F2L + LL at the same time (since they're so different). If I were you though, I'd learn them separately unless you really want to bust it out. How fast can you currently do the first two layers? If it's 45s+ then you should probably keep doing that to get the hang of it.

Learning the 4 Look Last Layer is very easy to accomplish. You can do it with as few as 3 algorithms if you want, but I suggest learning the whole bit of 4LLL.

To make things easier for you: http://fatboy.geekside.com/cube/SunePathway.gif

That will tell you how to solve OLL once you get all edges oriented. Use the Sune algorithm (what you currently use for edge permutation) to go through those shapes. At maximum, you have to do Sune 3x. If you learn Anti Sune, then you can do all OCLLs (Orient Corners of the Last Layer) in 2 algorithms (Sune + Sune or Anti Sune). You can either stick with remembering the Sune/Anti Sune combination, or you can learn all 7 OCLLs (all the cases have algorithms that can be done sub1, so it's worth it to learn all 7).

2 Look PLL is rather easy as well. I suggest learning the A PLL for adjacent swap CPLL (Corner Permutation of Last Layer), some peopel have suggested T and J as well (but that's not necessary for 2 Look). You can learn E or Y for learning the opposite swap CPLL. E can be really fast but it takes a bit to bet accustomed to the associated finger tricks (and might be difficult with a stiff cube). Obviously you should learn all 4 EPLLs (Ua, Ub, H, Z). Either of the U perms can solve all four EPLL cases but it would require repetition.

While learning all of those algorithms, you can be teaching yourself F2L as well, since the last layer is basically pattern recognition and recall, F2L is different enough to not interfere.
 
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