Rubik's square
Member
I created recently a new method for speed cubing so I thought I'd share it with you
This method consist of solving the white side without arranging the correct colors on the first layer then TCO (Top corners orientation) And EI (Edge inserting) With on yellow side (Top) (If an edge piece is flipped Do R U' R' U' R2 D B U B' U' D' R2) then do PLL (T perm / Y perm) Sometimes there is special cases You do M2 U2 M2 Then do PLL on first layer then solve middle pieces With an algorithm of M and U's moves then it's done
Note : This is beginner stage of this method new algorithms soon
This method consist of solving the white side without arranging the correct colors on the first layer then TCO (Top corners orientation) And EI (Edge inserting) With on yellow side (Top) (If an edge piece is flipped Do R U' R' U' R2 D B U B' U' D' R2) then do PLL (T perm / Y perm) Sometimes there is special cases You do M2 U2 M2 Then do PLL on first layer then solve middle pieces With an algorithm of M and U's moves then it's done
Note : This is beginner stage of this method new algorithms soon