New semi-advanced method (FMEOP)

Dane man

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FMEOP (pronounced f-me-op, not f-me-up)

I'm developing a new method for those who want to transition from beginner method to CFOP. I want to see what you think of my idea for the first 2 layers. I'm mostly designing this because i want to transition myself (Avg 45sec). Hopefully the designing will help my mind wrap around CFOP if i ever get around to learning it. But here is my F2L idea:

Instead of breaking the First 2 layers as fedges (fcorners, medges), break it as (fcorners, fedges) medges. Doing the whole first layer in one step (not one algorithm) like the F2L step in CFOP.

Pairs of edges and corners are identified, and solved into place together. Pairs can be paired up clockwise or counter clockwise (if you chose red edge the corresponding corner would be the red-blue or red-green if your first layer is white).

Since less of the cube is solved during this step, the algorithms dont need to consider as much. And the cuber has more freedom to prepare the cubies for the algorithm. This stage also helps to ease the cuber into the F2L step of CFOP.

The middle edges can be solved using the beginner method (with some minor adaptions that will be in my method).

I'll explain the EOP steps later.

Please tell me what you think. Would it be practical? Faster than the beginner method? Has this been done before? If not, anyone want to help design it? :)
 
I'm confused: why don't you just learn CFOP?

CFOP is 100 or so algs. This will require only about 40 or 50 depending on the results of my F2L strategy.

CFOP has way less than 100 algs, even less than 50. Pairing up two pieces or inversing, mirroring and/or adding slice moves to an alg is hardly creating a new alg.
 
Please respond to my original post in full. Not somethinng useless like "I use 2 algs" or "fail" or "lolthread".
 
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