DevMelonCubing
Regular
Ok guys, I'm thinking of reviving Fortego, but the problem is that idk how to do alg creation or anything of the sort, if anyone has advice, that would be greatly appreciated!
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That's literally FT methodI have two things I can contribute to this method. First, I think ML could be optimized by making it so that you do OFLM1C (Orientate first layer minus 1 corner). You can then insert all the edges in a style similar to keyhole f2l. For the last pair, you could just do the corresponding f2l solution.
Also, for PBL I believe it would be possible to have good algorithms without having to TCUD. You could separate it into two steps like beginners PLL. The first step would involve permutating the corners on both sides in a manner similar to Ortega. However, different algorithms would have to be made because the standard Ortega algorithms would destroy the middle layer. Then, permutating the edges would be significantly easier because it would just be a bunch of M moves with U and D moves. This second step could actually be intuitive for some cases.