New Member - important question

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Faz

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I'm new here and i was wondering about the order of learning algorithms.
i can average sub minute with beginners lbl:D

i dont know what to learn next to enable me to cube faster.

I got told to do:

1. LBL
2. F2L
3. 3 look OLL
4. PLL
5. OLL


Has anyone else got suggestions for learning the fridrich method?????:confused:
 
You should start learning 4 Look Last Layer (4LLL) if you haven't already. That is 2 Look OLL, and 2 Look PLL. It means solve the last layer in 4 steps. (By the way there is no such thing as 3 look OLL). 4LLL is a basic "step" to going into the Fridrich Method. You should start there.
 
I think suggestion #3 was mean to be "3 Look Last Layer" or 3 Look LL.

You must first learn the 4 look last layer before you can get to the 3 look.

But I wouldn't start there. If I were you, I'd learn F2L for the first two layers first, keeping your current last layer solving technique in place. Then, once you can do F2L reliably and are gaining confidence and speed with it, begin learning the 4 look last layer.

F2L is where you are going to make the really big wins IMHO.

Finally, PLL and OLL are both part of the 4 look or 3 look LL. You'll learn all 21 PLLs in order to have a 3 look LL. You'll learn 10 of the 57 OLLs for the 4 look LL, and you'll keep them for your 3 look LL. If you decide that you want a 2 look LL, you'll need to learn all 57 OLLs.

I'm currently not fast enough to think that learning all the OLLs will help my times. I need to concentrate on other areas first.

Brian.
 
There is no such thing has 4 Look OLL. There is a such thing as 4 Look Last Last Layer (4 LLL), and they are different (because 4 Look OLL doesn't exist). That means solve the last layer in 4 steps. The most common way to do that is 2 Look OLL, then 2 Look PLL. 2 Look OLL (solving the OLL in 2 steps) is orienting the edges, then orienting the corners. That is a total of 9 algorithms. 2 Look PLL (solving PLL in 2 steps) is permuting the corners /edges, then permuting the remaining corners/edges. People most commonly do it as permuting corners, then permuting edges. That is 7 algorithms.

OLL (Orienting Last Layer) = Making the top face a solid color.
PLL (Permuting Last Layer) = Finishing the cube

2 Look PLL algorithms

Orienting Edges: That's getting a cross on the top layer, and you probably already know those algorithms. 2 Algorithms
Orienting Corners:http://www.speedsolving.com/showthread.php?t=766 Cases 21 - 27. 7 Algorithms

2 Look PLL http://www.speedsolving.com/showthread.php?t=708
Permuting Corners: Permutation algorithms Aa, Ab, and E (don't have to learn E now)
Permuting Edges: Permutation algorithms Ua, Ub, Z, and H.
 
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As far as tutorials on the 4 LLL go, this one lays it out pretty well:

http://cubefreak.net/twolook.html

I don't like all of his algorithms, and I really hate how the letters are all jammed together, but the technique is the important part and he lays that out very clearly.

For more of my thoughts about getting yourself "bootstrapped" into a 4 LLL, read what I wrote here:

http://www.speedsolving.com/showpost.php?p=44193&postcount=8

and here:

http://www.speedsolving.com/showpost.php?p=44467&postcount=27

Feel free to ask for clarification.

Brian.
 
cube station ones are the best
I think that depends on your personal cubing style. I had to pick and choose my algorithms from ten different sites to find ones I liked.

Bob Burton has a lot great ones, but he tends towards right hand dominance so he has different algorithms for some mirror cases, while I prefer to use the same algorithm for left and right hands, just mirrored.

Just personal preference, but I like very few of Dan Harris' algorithms, but that doesn't mean they're not right for you.
 
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