jms_gears1
Premium Member
COLL algs dont suck actually most of them are really nice.Except COLL algs suck, and I'm guessing the step6 algs will suck.
although CMLL algs are sooo much better.
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COLL algs dont suck actually most of them are really nice.Except COLL algs suck, and I'm guessing the step6 algs will suck.
i got a parity alg idea:
M2 U2 M2
umm parity? if you use <MUD> theres no parity?i got a parity alg idea:
M2 U2 M2
Thats take out the point of the method.
And about the PBLE its easy to recognize the case because you know the edge cross permutation on the inspect time.
And nlCuber, that alg is not enough to do full edge control.
The "advantage" of this method is that it saves like 2.8 moves on the cross, we will only know if it will really save move count if the algs on the last step are good enough..
umm parity? if you use <MUD> theres no parity?
i didnt mean just MUD its not parity, its an odd cube and centers are fixed, therefore no parity.umm parity? if you use <MUD> theres no parity?
I think he meant like a impossible permutation case on U or D (separately), like a parity case on 4x4... if you use that alg you will make both U and D permutation solvable (separately again). But the idea of the method is solve both permutation together so doesn't exists the idea of parity.
edit: its really hard for me to explain things in english hahaha