Mastery of F2l Requires...

InfiniteZero

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Feb 15, 2007
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I just made this topic as a resource to those who are just starting F2L and who needs tips. I made this with all the tips I have accumalated the past few weeks

1) be able to solve from all angles easily
2) pair and insert pieces with the shortest amount of moves
3) look ahead well - includes watching the future pair(s) while solving the present pair.
(I will edit tommorow)

You can feel free to add things in your posts.
 
Using empty slots should also be on there.

I don't think it is at all required to be able to solve all pairs from all angles. If I see a pair and the angle I'm holding at requires a lot of F or B moves, I just rotate the cube to do it as R U moves. It is important to be able to use your left hand, but even that isn't necessary. I just stared working on my left hand very recently. Before that, I did all of my pairs in the FR or BR slots. Yes I had a lot of unnecessary rotations, but I was still fast (sub 15). So learning to use your left hand a bit definitely helps, but you can use only your dominant hand and still be fast.

Another important thing is finding a rhythm to solve F2L at. This is usually different every day. Basically it's finding the point where you can go slow enough to look ahead, but still go fast enough to get good times. So you shouldn't be solving at full speed all of the time, but very close to it. Finding a rhythm is all about finding what that speed is.
 
also, not looking at the pairs you are currently solving more than needed. if I dont remind me of this before beginning, it can kill my F2L and looking forward totally

some of the tips we hear alot:

-use a metronome for practice and only set it so you can follow

-go as slow as you wont get any delays. and as you get more comfortable with it, encrease speed

-have several cubes for practice and use them all while practicing F2L.

-record youself a couple of times and note what pairs ?ou waste moves in etc. then find optimal solutions and practice those
 
You should be able to look at a case once and start performing without looking at it again so that you can look ahead. Each case should require 1 look. Maybe 2 if you have an awkward situation. E.g one edge in FR slot and its corner in the BL slot.
 
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