TEGTaylor
Regular
- Joined
- Jun 24, 2009
- Messages
- 128
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- not where you are hopefully
- WCA ID
- 2009BROC01
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I recently made a kind of new method. It's more of a mash-up of a bunch of different methods rather then a completely new one. It is basically 5 steps.
First let me explain why I made this. Very soon after I learnt to solve a 3x3 using Fridrich I found other methods such as Petrus and Roux. I always wanted to learn Roux but my times were so bad with it I never practiced. I ended up learning almost all of the Fridrich algorithms. I still wanted to use Roux but I thought it would be a waste if I only used it. So I made this method up.
STEP 1:
Build a 1x2x3 on the left and a 1x2x2 on the right. The block on the left should be in the bottom two layers and the on the right should be be too. The one on the right can be easier on if it is in the back right, but it doesn't really matter.
STEP 2:
Build a pair so that the block on the right can be extended to a 1x2x3, just like in roux, but while doing this orient all of the other edges. I find it easy to do this by orienting the ones on the bottom first then doing the ones on the top.
STEP 3 :
Use one of twenty-eight F2LL algorithms to insert the last part of the block and orient the remaining four corners.
STEP 4:
Place the bottom 2 edges and correct centers to complete the first two layers.
STEP 5:
Use a PLL algorithm to finish the cube.
So this is my method. It doesn't have very many algorithms (50 I think) but it is capable of fast times. Obliviously this method doesn't replace other methods, but I find it very fun and easy.
First let me explain why I made this. Very soon after I learnt to solve a 3x3 using Fridrich I found other methods such as Petrus and Roux. I always wanted to learn Roux but my times were so bad with it I never practiced. I ended up learning almost all of the Fridrich algorithms. I still wanted to use Roux but I thought it would be a waste if I only used it. So I made this method up.
STEP 1:
Build a 1x2x3 on the left and a 1x2x2 on the right. The block on the left should be in the bottom two layers and the on the right should be be too. The one on the right can be easier on if it is in the back right, but it doesn't really matter.
STEP 2:
Build a pair so that the block on the right can be extended to a 1x2x3, just like in roux, but while doing this orient all of the other edges. I find it easy to do this by orienting the ones on the bottom first then doing the ones on the top.
STEP 3 :
Use one of twenty-eight F2LL algorithms to insert the last part of the block and orient the remaining four corners.
STEP 4:
Place the bottom 2 edges and correct centers to complete the first two layers.
STEP 5:
Use a PLL algorithm to finish the cube.
So this is my method. It doesn't have very many algorithms (50 I think) but it is capable of fast times. Obliviously this method doesn't replace other methods, but I find it very fun and easy.