cuberarun
Member
i am not the inventor of this method.
this method has 2 steps.
Step 1
make a layer or a layer with one flipped edge.
step 2
L4E.algs can be found here: https://sites.google.com/site/devastatingspeed/pyraminx/l4e#TOC-Last-4-Edges
http://www.mzrg.com/rubik/solving/pyraminx/
step 1 is going to be explained in detail.
step 1
i)make a keyhole block and place at bottom left.usually takes 2 or 3 moves.
ii) solve the bottom 2 centers and permute the edge between them.this is like f2l just figure it out on your own.
pros and cons:
pros:easy to get two look solves.solves optimally as 1-flip and oka combination.easy sub 6 with it.
cons: if we end up with a layer with flipped edge we must rotate.last layer cases may not be very fast.
this method has 2 steps.
Step 1
make a layer or a layer with one flipped edge.
step 2
L4E.algs can be found here: https://sites.google.com/site/devastatingspeed/pyraminx/l4e#TOC-Last-4-Edges
http://www.mzrg.com/rubik/solving/pyraminx/
step 1 is going to be explained in detail.
step 1
i)make a keyhole block and place at bottom left.usually takes 2 or 3 moves.
ii) solve the bottom 2 centers and permute the edge between them.this is like f2l just figure it out on your own.
pros and cons:
pros:easy to get two look solves.solves optimally as 1-flip and oka combination.easy sub 6 with it.
cons: if we end up with a layer with flipped edge we must rotate.last layer cases may not be very fast.