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Okay, my bad. Wrong assumption, I take that back. Then why is it that not many people use R2, other than the fact that half the corners are in R?
I think that's it - half the corners are in R, and they require scary-looking algorithms to solve them. That's what scared me off. I'm sure it's not nearly as bad as it looks, and can probably be mastered fairly quickly. Which is why I want to try it someday - I suspect it's a pretty good method and not nearly as hard to learn as it looks. I'm sure some of the lack of popularity is also the number of moves that seem to be required (although they're not nearly as bad as with Old Pochmann corners).