Interesting idea?

Okay, my bad. Wrong assumption, I take that back. Then why is it that not many people use R2, other than the fact that half the corners are in R?

I think that's it - half the corners are in R, and they require scary-looking algorithms to solve them. That's what scared me off. I'm sure it's not nearly as bad as it looks, and can probably be mastered fairly quickly. Which is why I want to try it someday - I suspect it's a pretty good method and not nearly as hard to learn as it looks. I'm sure some of the lack of popularity is also the number of moves that seem to be required (although they're not nearly as bad as with Old Pochmann corners).
 
Actually I think it's because not many have proven it to be really fast yet. That's how it works: People see a few fast guys using Fridrich then they start using it, and then before you know it, the whole world's using Fridrich, even some who are not even sub-minute! Same thing happened for BLD: Alex Yu got 3 of the 4 fastest times in the world with M2 + 3OP, and suddenly so many people have the urge to learn M2 (yeah I admit, I'm one of them :p) So what we need now is a few more people to get fast at R2 besides Mondo...
 
In case you're scared by the R2 algs, try these first, they're nice and fast and they're each other's inverse:

(R' U R2 U' R' F' R U R2 U' R' F)
(F' R U R2 U' R' F R U R2' U' R)

The others aren't that bad, either.
 
Actually, Mondo's current time and ranking is enough to convince me to use R2, if I hadn't already spent so much time and effort learning so many 3OP algorithms. I've been thinking about this for hours since so many people said R2 wasn't as error-prone as I thought it to be.

Help. Dilemma. Learn something potentially faster and ditch the other one into which I've put so much effort? Or stick to it and hope it gets better? (Bad news is it's been plateauing for quite a while now :()

And Stefan, those algs feel *kinda* nice, quite encouraging :) but I wouldn't say they're fantastic. Then again, none of my current BLD algs are nice anyway :p I'll go check out that R2 section of your page, which I've never bothered looking, now :)
 
Last edited:
My tips for awfull case in M2 can be applied in R2 (not for each case, but it's a good begining).

See the improvement for M2/R2 topic for that.

I find 5-cycles much more powerfull than R2, but I'm thinking to change to freestyle commutator, which is more big cube compatible.
 
Back
Top