In ZZ-CT, is it better to block neutral or try to solve the FR block last?

On the one hand, I think slot neutrality is a little overrated. If you look at the top CFOP solvers, even they solve FR slot last around 50% of the time, and BL slot around 5% of the time. If there's no obvious easy block, there's no harm in leaving FR for last.

On the other hand, sacrificing a ridiculously easy block because you want to solve another block first feels horrible. Even if you're a little less practised and slightly slower at executing your algs in the other slots, you should always take advantage of easy blocks and lucky cases. Anyway TSLE is one of the easiest steps there is to mirror, and there's the ADF trick for TTLL to bring the unsolved corner to the FR slot anyway (although with some algs, I feel a y rotation or d' cancelled into an AUF can sometimes be faster).

PS. I think this goes for all LSLL methods (including ZZ-b and WV), not just ZZ-CT
 
On the one hand, I think slot neutrality is a little overrated. If you look at the top CFOP solvers, even they solve FR slot last around 50% of the time, and BL slot around 5% of the time. If there's no obvious easy block, there's no harm in leaving FR for last.

On the other hand, sacrificing a ridiculously easy block because you want to solve another block first feels horrible. Even if you're a little less practised and slightly slower at executing your algs in the other slots, you should always take advantage of easy blocks and lucky cases. Anyway TSLE is one of the easiest steps there is to mirror, and there's the ADF trick for TTLL to bring the unsolved corner to the FR slot anyway (although with some algs, I feel a y rotation or d' cancelled into an AUF can sometimes be faster).

PS. I think this goes for all LSLL methods (including ZZ-b and WV), not just ZZ-CT

I totally agree with all your points (and it makes me feel better about FR slot ha!)

Another thing I do with LS is if I notice LR edge being already solved. If I get an easy slot case for FR, I just solve FR and rotate to make FL my LS.
 
Okay thanks. I guess slot neutrality was better after all. Also is there anyway to 2-look TTLL?

PS We need more walkthrough solves on this. It's a really cool method :)
 
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