Thieflordz5
Regular
Centers, Dedges, corners, edges.
Part 2:
The algs are in the descriptions on youtube.
Part 2:
The algs are in the descriptions on youtube.
Last edited by a moderator:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I'll definitely watch them later.
*Subscribes*
this 'method' is extremely slow and tons of moves. I suggest learning how to solve a domino (2x2x3), and solve the inner 2 layers like a domino, and then the outer 2 layers. That is the quickest method available, and is way more efficient than this thing.
this 'method' is extremely slow and tons of moves. I suggest learning how to solve a domino (2x2x3), and solve the inner 2 layers like a domino, and then the outer 2 layers. That is the quickest method available, and is way more efficient than this thing.
What kind of times do you get with this method?
Have you tried solving LBL? I think it's a lot less complicated.
For Z perm, I use R2 U' R2 U R2 B2 R2 U B2 U' R2 B2
And for parity: Uw2 R2 F2 Uw2 U2 F2 R2 Uw2
The alg that switched FDR and BDR also mis'orients' the top edges
Which alg? They both work perfectly for me.
In the parity alg, the Uw2 U2 is just the inner u slice twice. I didn't know how to write it correctly.
Not sure what you meant. :/
If I am not mistaken, Uw2 is the correct notation, and the U2 is not necessary. u2 does both upper layers, Uw2 is the slice. I am almost positive this is correct because of scrambling for competitions.Which alg? They both work perfectly for me.
In the parity alg, the Uw2 U2 is just the inner u slice twice. I didn't know how to write it correctly.
Not sure what you meant. :/
If I am not mistaken, Uw2 is the correct notation, and the U2 is not necessary. u2 does both upper layers, Uw2 is the slice. I am almost positive this is correct because of scrambling for competitions.
Wiki said:Double-layer turns are also popular in algorithms for the 3x3x3. There are two main ways to write this, using the U face as an example:
Uw - this notation is widely used by Japanese cubers and was recently adopted by the WCA.
u - this notation is often preferred by English-speaking cubers, and originally appeared for writing down 4x4x4 and 5x5x5 moves.
If I am not mistaken, Uw2 is the correct notation, and the U2 is not necessary. u2 does both upper layers, Uw2 is the slice. I am almost positive this is correct because of scrambling for competitions.