How I do BLD

Zomg time for 5x5x5BLD stuff.

I don't use buffers for centers. I don't usually have a buffer for wing edges, only if the cycles are really tricky like lots of 2-cycles or something. For Xcenters I start from Ubl, +centers from Uf, wing edges from UFr. Like with 3x3x3 BLD, I move on to new pieces in a certain order after I have solved a cycle. Also, I don't use re-orienting on 5x5x5. I don't know if I should, I haven't really looked into it.

(I do the following in 4x4x4BLD too)I memorise in the following order: wing edges, +centers, Xcenters, middle edges, corners. I solve in the opposite order. If I have parity with the 3x3x3 part I solve it after centers are done with a PLL alg + setup to Rw2 Fw2 U2 r2 U2 Fw2 Rw2.

Might as well use that 6:46 scramble as an example. Scramble in the orientation you would solve. F f B D2 R u2 B2 L2 f u F' D d b U2 F' l f' u D f l F2 u2 L' d2 f2 b' R F U2 L2 f l2 U2 d' r' L' l' u2 B2 u2 l D L' f2 L B d R l D' B' F r R2 D' R r' B'

Corners
UFL-UBR-LDF: L D L' U2 L D' L' U2
UFL-DFR-FRU: L' U2 L' D2 L U2 L' D2 L2
UFL-DBR-BLD: R2 U' R' D2 R U R' D2 R'
Very easy corners :P



Middle edges(M-moves are the innest slice only)
UF-BL-BU: M U L U' M' U L' U'
UF-LF-BR: x' M' U M D M' U' M D'
UF-RU-RD: R2 D' M D R2 D' M' D
UF-BD-LU: U2 x' U' R U M U' R' U M' x U2
UF-LD-FR: D U' R U M' U' R' U M D'
Doing two 2-cycles with centers unsolved is kind of tricky(and usually slow) so I pretty much always use UF as a buffer.
UF-FD-RF: M D R' D' M' D R D'



Xcenters(Small letters will be single slice moves)
Ubl-Rfu-Dfl: y x d2 r' U r d2 r' U' r x' y'
(ugh, this stuff is annoying to type >_<)
Ubl-Lbu-Flu: U u' l' U' l u l' U l U'
Ubl-Lfu: y' U2 r U' l' U r' U' l U' y

I knew that Lbu was solved because I was solving Lfu(I always start L-face from Lbu) so I could use it to solve the 2-cycle.

Ubr-Rbu: y U' r U' l' U r' U' l U2 y'
Ufr-Bru: x' r U l' U' r' U l U' x
During the solve I didn't know if Blu was solved or not so I used Ufl as the extra piece.

Fru-Dfr: x r U' l' U r' U' l U x'
Fdr-Lfd-Bdl: F' z U' r U l U' r' U l' z' F
Ldb-Dbr-Rfd: R x2 y' U' l U r U' l' U r' y x2 R'
When I was memoing that last cycle I just memorised the alg I would use instead of memoing with letters like I normally do.



+centers
Uf-Df: y' r2 U' M2 U r2 U' M2 U y
I just remembered that Dl was solved. Otherwise I might've solved other cycles first.

Ul-Dr-Lu: y' F U' r U M2 U' r' U M2 y L'
Ub-Ru-Fu: y M' U' M u' M' U M u y'
Ub-Rd-Fr: F y M' U M d M' U' M d' L' y'
Ub-Rf-Ld: y x U2 r' U' M2 U r U' M2 U' x' y' (that's what I did in the actual solve, but better would've been y' U' M' U' r' U M U' r U2 y)
Ub-Bl: x' U M' U' l' U M U' l x

Ur-Lb-Br: y r' U' r E r' U r E'
Normally I would solve Bd before Br but I saw that this way I don't have to make any setuo moves. I don't normally do this though.
Fl-Bd: x U M2 U' l2 U M2 U' l2 x'



Wing edges
UFr-FLu-DBr: x r2 L U' L' U r2 U' L U L' x'
UFr-FRd-ULf: z U l' U' R U l U' R' z'
UFr-DRf-DBl: U2 l U R2 U' l' U R2 U

Ok, now it gets pro. I only have a 2-cycle left of the cycle I'm solving, and my next starting piece will be UFl. I also knew that the cycle starting from UFl will leave a 2-cycle. So I happened to notice that I can solve the 2-cycle and start solving the next cycle with one alg, so:

UFr-DFl + UFl-DFr: x Rw2 Fw2 U2 r2 U2 Fw2 Rw2 x'
I hope you guys understood what I meant :P

UFl-BRu-DLf: D' l2 U' R' U l2 U' R U D
ULb-URb-BLu: y U R' U' r U R U' r' y'

I'll just leave that 2-cycle for now and move on.

URf-FRu-DRb: y U2 r2 U' L' U r2 U' L U' y'
ULb-BRd-FLd: z x' U R U' l2 U R' U' l2 x z'
ULb-BLd-FLd: z x l U R' U' l' U R U'

I haven't checked for typos too much yet, let me know if something is wrong.
 
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WAT only one type of commutator :/ I should do that.

And so much thinking >_<
 
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