• Welcome to SpeedSolving.com — the world’s largest puzzle community!

    You’re currently browsing as a guest, which means you have limited access to discussions, resources, member profiles, and community features.

    Join 50,000+ cubers and puzzle enthusiasts from around the world to ask questions, share solves, improve faster, and be part of the community.

    Registration is free, fast, and easy — create your account today.

    Already a member? Log in here to hide this message and start participating.

Help with ksolve

Status
Not open for further replies.

Teoidus

Veteran
Joined
Feb 11, 2016
Messages
573
Location
Char
I've been writing up a 4x4 definition file for ksolve.

Unfortunately when i pass this definition file into ksolve here, I dont' get any output (I'm assuming something goes wrong and the program does not run).

Does anyone know what this issue might be?

Also,
When I take out the wing orientations, ksolve runs fine, but returns very confusing solutions: for example, when given a scramble of R U R' F' R U R' U' R' F, it gives back a solution U R2 U2 R' B' R B R' (two edges are flipped). Now it's my understanding that you can't actually "flip" dedges on a 4x4, but only swap the two wing pieces' corresponding positions, but it seems that ksolve thinks this is solved for some reason.
 
Yeah, that's why I'm confused at the result when I don't define orientations: Ksolve returns a "solution" to my scramble that ends in a 2flip.
 
Hi. I don't understand your wings definition. Each location isn't clearly defined for me. For example which numbered wing refers to UFr? Also the same applies to the centres. I might look at this again when there's a clearer definition. It's likely that there's a mistake in the wing cycling for one or two turns.
 
Okay, I see the issue now--I thought I could simply take Kirjava's 3x3 edge definition and make some modifications to fully define wing pieces, but overlooked some things to do with flipping edges.
 
Status
Not open for further replies.
Back
Top