Has fridich ever made you wana crawl up and die!?!?

Right i learnt how to do the rubiks cube in my own and took me 7 days straight and most of f2l but i wana know how do you swap the second layer corners round because i keep getting stuck that way
 
F2L (and OLL and PLL too) wasn't easy to learn, but I had a fun time because it was cool to see all the new tricks that would help me save time over what I was doing before (keyhole and 4-alg LL). So from my perspective I never got annoyed at it because I *couldn't* learn it, instead I was amazed at all the new algs I *could* learn. Glass half full kind of thing, I guess.
 
Right i learnt how to do the rubiks cube in my own and took me 7 days straight and most of f2l but i wana know how do you swap the second layer corners round because i keep getting stuck that way

cool story bro.

explain your 'in my own' method. what do you not understand about f2l? you pair a corner with its edge and then insert the pair into its 'slot'. post a video of what you dont understand? swapping corners is typically something i would only worry about in the PLL part of a solve. if you mean you dont understand the fridrich method, you should break it down into many parts. cross (intuitive), f2l (intuitive for the most part unless you plan on learning 40+ algs for something so simple), 2 look OLL, 2 look PLL.
2 look OLL is making the cross on top (orienting edges) which is 2 algs (adj edges oriented, opp edges oriented). for no edge oriented is a combination of both cases. from there, you preform one of 7 algs.
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/oll/ollcasealledgesflippedcorrectly

2 look PLL is permuting corners (or edges) and then permuting the edges (or corners) using a really small amount of PLLs.
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/pll/pllcaseedges
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/pll/pllcasecorners

then typically one will learn all the PLL cases, then all the OLL cases, and F2L tricks along the way. its not so frustrating that you want to quit. . . at least you can solve a cube. that's more than what most people can say.
 
OLL was really easy, just time consuming. Almost all of the algs can be combinations of easy triggers such as (R U R' U') , (R' F R F') , (R U R' U) and their mirrors/inverses. After you get about half way in it gets substantially easier than it was at the beginning.
 
F2L is the fun part! It's the algorithms that are annoying. Macky's F2L page is awesome, but I wouldn't really advise learning from any tutorial, just make things up as you go along and pick up tricks from people.
 
When I was first learning f2l I found it somewhat difficult, but never to this extreme. Just practice a lot and if you need to watch a few videos on it and then you should be fine. The hardest thing I've found so far with cubing is learning full PLL cause that's what I'm doing right now and it's taking me forever. But other than that, it's not too bad.
 
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