R2 r2' B2 U2 L' l U2 R r' U2 R' r U2 F2 R' r F2 L l' B2 R2 r2
for pure dedge flip.
R2' r2 U2 R2' r2 u2 R2' r2 u2 U2 PLL parity
r2 B2 r' U2 r' U2 B2 r' B2 r B2 r' B2 r2 for double parity
l' U2 l' U2 F2 l' F2 r U2 r' U2 r2 for dedge swap
l U2 l2 U2 l' U2 l U2 l' U2 l U2 l' checkerboard 1
r' U2 r2 U2 r U2 r' U2 r U2 r2 U2 r' for the mirror case of checkerboard
OP 3x3 parity : Rperm- R' U2 R U2 R U R U' R F' R2 U'
/ (3,3) / (-1,0) / (2,-4) / (4,-2) / (0,-2) / (-4,2) / (1,-5) / (3,0) / (3,3) / (3,0) sq 1
3x3x2 opp. PLL parity R U2 R U2 R U2 (R performed as R2/ same for void cube parity)
3x3x2 adj. PLL parity R U R U R U2 R U2 R U R U' R
hopefully these are right, they are from memory so i might have typo or incorrect alg, but i use them and they seem right. please correct if it is wrong ^^;