Rubixcubematt
Veteran
hey everyone. I was just wondering what is the best method of blindfold solving there is and how i should learn it. should i start with a 2x2 coz that is just basically the corners of a 3x3 then move to a 3x3????
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Is their a formal proces for making these kinds of requests? I would like to make some as well:Ooohh, "classic Pochmann". I like! I request that from now on, people call it that, and when they say "old Pochmann" I'm entitled to punch them in the face.
Oh and I'd say 3-cycle orient/permute "halfsolves" two pieces at a time (unless I misunderstood).
I don't know Olly, but I am pretty sure that Macky wasn't born when orient first/3-cycle permute was invented.Actually, now that I know classic Pochmann (ooh, I'm loving this new "jargon"), M2/R2 and a bit of TuRBo, and that I've read Stefan's thread about how he came up with his methods, I'm really starting to wonder if I should've learned freestyle 3-cycle from the start, in fact, I'm starting to wonder if everyone should do/have done so.
Why did Olly/Macky create an artificial orientation step in the first place? Does it really make execution easier? I imagine myself to have learnt BLD much more quickly had I not spent so much time getting confused over orientation definitions. And with the definitions come the setup restrictions, which makes setup moves faster and slower at the same time. For corners, I can see how orientation makes things much easier, but for edges, I think it's debatable. I dunno.
All these thoughts are running through my head now because I've had a couple of bad experiences trying to teach people 3OP, and had a couple of them give up on learning BLD, which makes me sad. Maybe everyone should start learning freestyle 3-cycle from the start, so they'll get used to sticker permutation from the start (and not have to go through the whole agonizing cubie-sticker transition like I did), and so far the hardest part for me teaching BLD has always been the orientation part, people just don't see why the "default orientation definitions" work, maybe I'm just bad at explaining, I dunno, but I always end up forcing them to memorize a certain color scheme thingy (e.g. if blue/green is on F/B then it's bad, or something like that) and accept it as it is. And then they get all confused when they're trying to do setup moves because they put too much effort into being overly cautious with setup move restrictions.
Had they learned to cycle stickers instead of cubies in the first place, I see them understanding the whole concept of BLD much more quickly because they're already familiar with U perms and A perms. And I think I explain setup moves pretty well. So with freestyle, this whole teaching-learning 2-sided process becomes much more efficient, no?
So what do you guys think? Should we start promoting freestyle 3-cycle to newbies from the start?
sounds good at the moment. i was already starting 2 try 3op but i was confused. then things clicked but i will probably start with a 2x2 with a certain colour in back left corner so that its the same colour scheme every solve