SoundBalloon
Member
(Note to moderators: I am not sure if this thread is in the correct subforum. If it isn't, please move it where it belongs. Thank you
)
Here is an idea to draw algs that exclusively use M and U moves (and M', M2 executed as M2', U' and U2).
From experience I find these algs hard to memo in bulk, because of the repetitivity of them compared to even <R,U,F> algs. Of course, one can decompose algs into triggers, but it doesn't always help. So here is an idea that might help you recall those pesky algs more vividly. While it is nothing groundbreaking, it doesn't aim to be: I just wanted another way to visualize the algs, because the more ways I have, the easier it is to remember them. And it did help me a lot!
Here is how it works. You group every (M* U*) (where the * stands for anything, so nothing, ', or 2) and draw one of 9 arrows (vectors really) depending on the number of M and U turns. If you start with a U or end with a M you need another arrow, thus the extra six cases below. Every arrow is concatenated. You end up with a line forming a neat pattern!
Also, important fact: the lines are supposed to reflect how the UF piece moves when you do the move. If you do M'U', it moves up and right, thus the arrow is towards the top right.

(If you use U2' instead of U2, you may want to symmetrize the U2, M'U2, MU2 and M2U2 arrows.)
And some examples:

(Sorry if the resolution is meh. The images are originally in .pdf, but I did not find how to upload .pdf files to the forum directly. Let me know if there is a way!)
Here is an idea to draw algs that exclusively use M and U moves (and M', M2 executed as M2', U' and U2).
From experience I find these algs hard to memo in bulk, because of the repetitivity of them compared to even <R,U,F> algs. Of course, one can decompose algs into triggers, but it doesn't always help. So here is an idea that might help you recall those pesky algs more vividly. While it is nothing groundbreaking, it doesn't aim to be: I just wanted another way to visualize the algs, because the more ways I have, the easier it is to remember them. And it did help me a lot!
Here is how it works. You group every (M* U*) (where the * stands for anything, so nothing, ', or 2) and draw one of 9 arrows (vectors really) depending on the number of M and U turns. If you start with a U or end with a M you need another arrow, thus the extra six cases below. Every arrow is concatenated. You end up with a line forming a neat pattern!
Also, important fact: the lines are supposed to reflect how the UF piece moves when you do the move. If you do M'U', it moves up and right, thus the arrow is towards the top right.

(If you use U2' instead of U2, you may want to symmetrize the U2, M'U2, MU2 and M2U2 arrows.)
And some examples:

(Sorry if the resolution is meh. The images are originally in .pdf, but I did not find how to upload .pdf files to the forum directly. Let me know if there is a way!)
Last edited:
