Anonymous
Veteran
- Joined
- May 31, 2010
- Messages
- 303
How does everyone think Dan Harris's beginner method compares to others, like the ones you learned from? I know it's kind of similar to most other LBL-based beginner methods, but three things seem (to me) to be slightly flawed.
First of all, it's a LBL method, which really doesn't provide an easy transition to anything other than Fridrich.
Second of all, he provides an extremely algorithm-based approach, doing nothing to explain even basic things about the algorithms he provides. For instance, the way he teaches the cross is rather mechanical. Rather than explaining the few basic concepts needed, he provides four set sequences to perform. This limits a lot of alternate approaches that could otherwise be used, even by a beginner.
Lastly, I think the order in which his method solves the LL is a little awkward in terms of transition for any method, even Fridrich. The orientation of edges is acceptable, but after that he finishes the edges, then solves the corners. To me, this forces beginners who have mastered his method to learn all of either two-look OLL or PLL before they can begin to incorporate either into their solves.
That was a lot of text, so I hope I don't come off sounding superior- I think it's still a really good tutorial. Does anyone have any thoughts?
First of all, it's a LBL method, which really doesn't provide an easy transition to anything other than Fridrich.
Second of all, he provides an extremely algorithm-based approach, doing nothing to explain even basic things about the algorithms he provides. For instance, the way he teaches the cross is rather mechanical. Rather than explaining the few basic concepts needed, he provides four set sequences to perform. This limits a lot of alternate approaches that could otherwise be used, even by a beginner.
Lastly, I think the order in which his method solves the LL is a little awkward in terms of transition for any method, even Fridrich. The orientation of edges is acceptable, but after that he finishes the edges, then solves the corners. To me, this forces beginners who have mastered his method to learn all of either two-look OLL or PLL before they can begin to incorporate either into their solves.
That was a lot of text, so I hope I don't come off sounding superior- I think it's still a really good tutorial. Does anyone have any thoughts?