rachmaninovian
Member
ah yes, thanks guys this has been interesting to me. thanks for all your help!
This reminds me of something.and this - [Rw U2 Rw',R' U' R U]
Kenneth, did you see my new "2-gen" 3-flipper and 5-flipper in the "A Collection of Algorithms" thread a few days ago?The 3-flip? lol, I was posting about it just recently in the FMC tread (in this subforum). Cmowla replied to there so he already did it
Sorry for the bump, but we were discussing the fewest moves for the case above, and I just found an interesting algorithm.I don't know. I probably can't do better than cube explorer:
r F2 U2 r' B2 l B2 r D2 l' E2 B2 l' y2 (13)
, which is equal to what we can already do using "LU'F (PLL parity) F'UL'", assuming that we use a PLL parity algorithm like r2 F2 U2 r2 U2 F2 r2, so that it can be applied to all size cubes. If not, for the 4x4x4, 12 may be the minimum.