CFCP solvers what are you setting up with your last F2L insert?

What do you do with your last F2L insert?

  • You can control the last layer with a F2L insert?

    Votes: 9 12.5%
  • I do nothing. OLL algs are faster

    Votes: 23 31.9%
  • I use ZZ my edges are oriented

    Votes: 7 9.7%
  • Partial edge control to avoid dot cases

    Votes: 29 40.3%
  • Full Edge control

    Votes: 5 6.9%
  • Phasing

    Votes: 2 2.8%
  • Full Edge control plus something else

    Votes: 6 8.3%
  • Complete OLS

    Votes: 2 2.8%
  • I'm beyond all that. I do the last layer itself

    Votes: 2 2.8%
  • Other. Let me tell you about my method.

    Votes: 2 2.8%

  • Total voters
    72
I orient all edges. I like the idea of WV, and I'm thinking about learning it.
It's more useful if you use something like ZZ where edges are already oriented. Orienting edges, orienting corners then inserting isn't as fast as insert+OLL.

Something I forgot to mention in my previous post; the set of 162 algs for CLS could be useful for Roux if another set of algs is made where the LSE isn't affected.
 
Cobra LL?

CobraLL.jpg

9 COs * 3 EPs * ?CPs

I think it's at least 8CPs cases putting the algs up at 216. If I could make the up-back-left corner and edge into a 1x2 block the numbers might be decent.
 
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Cobra LL?

View attachment 3302

9 COs * 3 EPs * ?CPs

I think it's at least 8CPs cases putting the algs up at 216. If I could make the up-back-left corner and edge into a 1x2 block the numbers might be decent.
((3!)*(4!*3^2))/2 = 648. Did I do something wrong? I think it could be that there's more than 8 CP cases, but idk how many there are.
If you're making a 2x2 block, then:
((2!)*(3!*3^2))/2 = 54. That could be good, depending on how difficult setting up is.
 
Thank you TDM for running all this math. I do sincerely appreciate it.

I haven't found a LL skip yet but I have put together some really simple moves to force one of the first three RLS-WV cases. I'm not sure if it can ever be time efficient but I'll practice more and have a video sometime.
 
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no he didn't, it says right next to his post.

My point is that he clearly hadn't considered the fact that it is a different season in the northern and southern hemispheres and posted 'this season' meaning Winter, as he resides in the Northern Hemisphere. Hence Tim's comment (Tim lives in Melbourne. It says right next to his post! ;)).

I was merely remarking that a more accurate post might have read along the lines of:

"This season's variation (for those in the Northern Hemisphere)"

You could argue that this was implicit in his post. But it isn't.

edit: it was intended as a casual, throwaway, geography-based joke. Clearly misjudged my audience - not everyone finds hemisphere jokes funny. There's just no pleasing some people!
 
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OK I have a method to engineer a LL skip. Particularly a LL-LS method. I don't think it's time competitive but it works. I don't think it's helpful for fewest moves. It's a ton of looks. You may have to use a J-perm or an A-Perm to set it up - is that cheating? Something about it is interesting. Do I need to flesh it out with all the algs for all the cases to get credit for discovery? What is a good place & software to use? Should I generate my algs and start a WIKI page here on speed solving? I am tempted to just ask cube explorer for the optimal algs but I know those won't be the best. Anyone want to collaborate?

For the first time in my life I'm afraid I'll get hit by a bus or something and not be able to finish this.
 
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OK I have a method to engineer a LL skip. Particularly a LL-LS method. I don't think it's time competitive but it works. I don't think it's helpful for fewest moves. It's a ton of looks. You may have to use a J-perm or an A-Perm to set it up - is that cheating? Something about it is interesting. Do I need to flesh it out with all the algs for all the cases to get credit for discovery? What is a good place & software to use? Should I generate my algs and start a WIKI page here on speed solving? I am tempted to just ask cube explorer for the optimal algs but I know those won't be the best. Anyone want to collaborate?

For the first time in my life I'm afraid I'll get hit by a bus or something and not be able to finish this.

I'm wondering though.. If it's a ton of looks is it really a LL skip method?
 
Does sound interesting. Funnily enough I was thinking about this the other day - if it takes an A or J perm setup I'm sure there would be alternate algs that orient while permuting differently, or cancelations.

ZBLS? :-P

Somebody with mad skills could permute and orient one corner from edges oriented in one move then finish the cube in the second look using about 117 algs (9 corner orientation cases times aprox 13 cryptic PLLs?). Fifty percent of the time that correct corner is on the front-right side it could be permuted and oriented with repeated sexy moves or inverse sexy moves or just encountered correctly. The other fifty percent of the time you could do it with one of 12 edge preserving algs not yet invented? After the 117? final cases there wouldn't even be AUFs to deal with. You would be finishing the cube in that second look. I guess I shouldn't short sell it as fast/few moves. That would be ZBLS

I'm a normalish to slow cuber. I take a look to orient the edges, another look to permute a special corner, a third look to orient the special corner. Then I'd be at a 9x13ish LLLS and look up the alg - execute it wrong and start over.

If I took more looks I could make sure to permute (not orient) another corner and have a subset now called Victory Is Mine! and perhaps have those algs memorized. It should be 37 cases because 9 RLS-WV+U * 4 cryptic PLLS = 37 VIM! cases.

Seriously what do I have to do to claim credit and what is the best software setup to generate 117 pictures and and a 9x13ish table? Should I just show VIM! first and let super cubers decide if they want to fill in the 9*13 set?
 
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