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Blindsolving Accomplishment Thread

I FINALLY can say I know full BH corners. I can solve every case, and I can solve them optimally. 378 cases are pretty much in my mind, although I'm not very fast.

I now also understand the Pure commutators for BH edges. I'm doing well, I think.
 
I FINALLY can say I know full BH corners. I can solve every case, and I can solve them optimally. 378 cases are pretty much in my mind, although I'm not very fast.

I now also understand the Pure commutators for BH edges. I'm doing well, I think.

You should do a video explaining BH corners and maybe doing some example solves :)
 
I FINALLY can say I know full BH corners. I can solve every case, and I can solve them optimally. 378 cases are pretty much in my mind, although I'm not very fast.

I now also understand the Pure commutators for BH edges. I'm doing well, I think.

You should do a video explaining BH corners and maybe doing some example solves :)

I'm doing a written tutorial for BH corners right now, I'll post what I have so far. If people still need a video to go with it, I may consider continuing my BH video, it didn't go so well the first time I shot it.
 
I have always found commutators for edges really easy. I think BH edges is going to be easy for me. It's corners that really annoy me. I also always have a harder time finding insertions for corners in FMC than for edges, but when my BH corners is getting better, so will my insertions.

As far as the accomplishments go, I had an untimed 4/4 multi today :D
 
I tried using only commutators for corners (mainly RD*R' U* RD'*R' U'*, and it's mirror, U* is obviously U, U', or U2) with M2, and got 1:04.53, first try!
definitely switching
 
Wow, maybe you can win 3x3BLD in the weekly some more time :):)
Well, maybe, but not this week - I did pretty badly this week. :(

hehe, i still use old pochmann for corners...but i should learn a new method
I'm so amazed how fast people can be with Classic Pochmann. I could never beat 2 minutes with it - it would take me that long just from turning the cube.
 
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