Bigcube tips and tricks discussion thread

Jake Gouldon

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I just watched dankoen's (masterofthebass) 5x5 walkthrough solve again, and I saw that trick he did on one of the centres at 1:23 in the video below:


[youtubehd]5nW3sLbgCtM[/youtubehd]


I was thinking, there must be boatloads of other tricks for not only centres but edges as well. I am sure many people could benefit from the tricks other people can share, in this thread. So, post your bigcube tips and tricks!
 
Erik Johnson's tip of "Not looking at the pair you're going to make" really helps.

Also, anyone who has learned a bit of ZBF2L would be able to notice parity during the last slot, and can do the parity algorithm before the last pair and manipulate the last pair into an easier case. It's nice when it happens.
 
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I wish there were a more formal way to do edges. I've gotten pretty quick at them over the past few days but my method is basically a messed up "grab-bag" of various things i've seen...
 
Another 5x5x5 centres trick:

In addition to that T trick, there's also a similar trick with a "fish shape" as they call it...

Get a solved 5x5x5 do these moves with white on top, green on front: Rw2 U' Rw B' Rw' Lw' B Lw x'

Let's say you want to solve the white centres.

To do this you could do Lw' U' Lw and then you will get a "fish shape" where you'll be an insert away from finishing a 2x3 block of centres. Next you just simply do Rw U Rw' and a 2x3 block of centres will be made.
 
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4x4x4 LL trick: If you always solve parities after the OLL, you might get a DP case where you know you'll need to swap two diagonal corners after executing the pure DP alg. You can do R' (non-pure DP alg) U2 R instead and you'll get an EPLL :)
 
4x4x4 LL trick: If you always solve parities after the OLL, you might get a DP case where you know you'll need to swap two diagonal corners after executing the pure DP alg. You can do R' (non-pure DP alg) U2 R instead and you'll get an EPLL :)

Maarten Smit had an alg for that diag corner swap:

F R U' R' U' R U R' F' U (PLL parity alg) U' R U R' U' R' F R F'

but that's a nice trick :)
 
4x4x4 LL trick: If you always solve parities after the OLL, you might get a DP case where you know you'll need to swap two diagonal corners after executing the pure DP alg. You can do R' (non-pure DP alg) U2 R instead and you'll get an EPLL :)

Maarten Smit had an alg for that diag corner swap:

F R U' R' U' R U R' F' U (PLL parity alg) U' R U R' U' R' F R F'

but that's a nice trick :)

That is a pretty nice trick, thanks :)
 
Get a solved 5x5x5 do these moves with white on top, green on front: Rw2 U' Rw B' Rw' Lw' B Lw x'

Let's say you want to solve the white centres.

To do this you could do Lw' U' Lw and then you will get a "fish shape" where you'll be an insert away from finishing a 2x3 block of centres. Next you just simply do Rw U Rw' and a 2x3 block of centres will be made.
Doesn't work :(
 
Also, anyone who has learned a bit of ZBF2L would be able to notice parity during the last slot, and can do the parity algorithm before the last pair and manipulate the last pair into an easier case. It's nice when it happens.

Which parity algorithm are we talking about?
Also, which edges method are you talking about? If you mean AVG then my following paragraph does not necessarily apply (Although it still kind of does).

Anyway, anyone that has done bigcubes for more than a week can lookahead when they have 3, or maybe even 4 edges left, and manipulate the last case to a preferable one. Of course, if you are good at all of the last 2 edges algorithms there won't be a problem anyway.
 
Get a solved 5x5x5 do these moves with white on top, green on front: Rw2 U' Rw B' Rw' Lw' B Lw x'

Let's say you want to solve the white centres.

To do this you could do Lw' U' Lw and then you will get a "fish shape" where you'll be an insert away from finishing a 2x3 block of centres. Next you just simply do Rw U Rw' and a 2x3 block of centres will be made.
Doesn't work :(

The 2x3 block of white centres should have been made on the F face. Are you sure it doesn't work?
 
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