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AO method for Square-1 Speedsolving

blade740

Mack Daddy
Joined
May 29, 2006
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WCA
2007NELS01
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The end-goal for this method is full 1-look orientation. For now, I'm starting with just the adjacent/adjacent CO cases, since every case ends up setting up to there anyway. 38 algs + mirrors, or 64 total.

http://andrewknelson.com/sq1ao.html

For those who are interested, it looks like the adj/opp and 3/1 cases are 70 algs each (+mirrors), and the opp/opp is 14 + mirrors, plus 6 EOs for a total of 198. I just counted real quick in my head, though, so correct me if I'm wrong.

Algorithms were generated with ksolve. If you want the .def file, let me know.

Oh, and FYI: all of the images are viewed from above, even the D layer. That means the top of each image is always the B face, and the bottom is the F face. This makes it easier for me to see the way shapes line up when stacked on top of each other. If you don't like it...deal with it.
 
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I don't like the way D faces are viewed from the top. :(

And I don't know if this memorizing 190 cases is worth the two or three seconds saved, assuming you average 20 seconds. (well of course, if you were really that ambitious, maybe)
I think it would be nice to learn how to do this part intuitively because that would help, a lot.
For instance, executing two or three move set ups before AO (what does that even stand for?)
 
Looks like I was a bit too hasty in posting this. A few of the algs are transcribed incorrectly. These algs were all generated using ksolve, with essentially 4 different moves: U, D, uR (which is 1,0/) and dR (which is 0,-1/). Also, it's not always clear how to mirror many of the 2/2 cases, so I'm updating the tables to include all 36 mirrors.
 
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