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Actual CPEOLL

I have tried a bunch of these algs and while the idea seems nice, what is the practical application to it? You still get corners that aren't oriented correctly when using these algs...
It solves corner permutation (not orientation) and edge orientation (not permutation). The reason it might be useful is that it leaves you with CO and EP to solve, which is called 2GLL and can be solved using only R and U moves, so has good algs and is fast.

If you want to solve CO as well as EO and CP, that's called OLLCP and has many more cases - I think 300+.
 
What do people think of this+Non-edge-permuting OCLL+EPLL for a ZZ 3LLL? It gives a good basis for switching to 2GLL, COLL+EPLL, or OLL+PLL. Also, with only two CPEOLL cases for ZZ, recognition is fairly simple, and it only requires two more algs than OCLL+2-Look PLL
 
What do people think of this+Non-edge-permuting OCLL+EPLL for a ZZ 3LLL? It gives a good basis for switching to 2GLL, COLL+EPLL, or OLL+PLL. Also, with only two CPEOLL cases for ZZ, recognition is fairly simple, and it only requires two more algs than OCLL+2-Look PLL
ZZ-porky v1 is a better version of this. CP happens much earlier in the solve, making it a good method for OH because you just spam 2-gen TPS for the second half of the solve without having to regrip later, and because you're not preserving any pieces the algs are much shorter (5 moves).
 
This is the most finger friendly way to solve LL I've seen. Those algs, plus 2GLL? Wow. I'm sure recognition is way harder than OLL/PLL, but... this is actually really nice.

In addition to OH, this plus 2GLL seems like it might have potential for big cubes? Finger tricking gets a lot harder with 6x6 and 7x7, and sacrificing some recognition for awesome execution might be worth it. Having a 2 gen last step would be great; having to regrip constantly for anything <L,U,R> sucks. Of course, some of these algs would have to be modified. Some of them have M, r, and l. Don't see 6L/6R/M happening on a 7x7.
 
even though Im a rouxer, Im considering switching my OH method to COL CF(OP not really), which is almost all 2-gen, and then CPEOLL and then probably some kind of 21LL for 2gll(probably corner orientation preserving edges and then edge permutation)
 
Isn't CPEOLL + 2GLL better than OLL + PLL for big cubes? The better ergonomics of 2GLL on big cubes should be worth the bad CPEOLL recognition. Or am I missing something?
 
Isn't CPEOLL + 2GLL better than OLL + PLL for big cubes? The better ergonomics of 2GLL on big cubes should be worth the bad CPEOLL recognition. Or am I missing something?
Nice bump.

Ergonomics is better, I think the general consensus is that recognition is kinda awkward. I've actually been working on LL recognition tricks for a while which I'm hoping will fix this, and I've started learning 2GLL (been really busy finishing my PhD though, but should have more free time soon). I actually started looking at LL recog for something else that still might not work, then realised it could be good for this. It's far from proven to work and probably quite difficult though, but if it works out I'll let people know.
 
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