about the "minx" family

okay, so you still didn't under stand what that comment meant...
because you dont have dedges, you CANT have parity...

what a thick lot this is...

yeah, i looked at how much the patent would cost... and it would between 5 and 10 thousand dollars, depending on the complexity of the object/device... could be worth it, most likely not... you be the judge...
 
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You're a complete idiot.

dedges have nothing to do with PLL parity. Based on your previous comments you thought that the 4x4 minx would have PLL parity because of the lack of a fixed center, and that logic can be extended to the pyracrystal. The lack of dedges has nothing to do with the lack of parity.
 
okay, so educate me on where i am wrong instead of calling me an idiot...

the only reason i stated there would be parity if the minx had dedges, is because both the 3x3 and 5x5 have an odd number of layers...
with the 4x4 cube, the even number of layers gives the cube the unique characteristic of no centers, which i used to compare it to the Pyraminx Crystal... the fact that the puzzle has an odd number of layers, means no parity... is that correct?

P.S. My first megaminx arrived today... :)
 
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honestly you're wrong on pretty much everything. Do you even have a 5x5? 5x5s get OLL parity, 4x4s get OLL and PLL parity. No regular minx will have any parity.
 
yes, i do have a 5x5 and know the parity fixes... i just never thought about there being 2 different types of parity...

looks like once again i have managed to make my self look like a total ass...
 
No regular minx will have any parity.
You obviously don't know what PLL parity actually is. On a 4^3, it's a double 2-cycle of wings, hence an even permutation. It is thus possible to get it on the 4^3 megaminx too.
(But of course, the parity alg for the cube will not work and you will have to use commutators to solve it.)
 
Hi guys. I think a few things need clearing up.

- You can get parity on face-turning cube puzzles because each face has 4 sides. What happens is that doing a quarter turn of a face (or slice) does 4-cycles of pieces, and if there are an odd number of 4-cycles the parity is changed (since a 4-cycle is an odd permutation). On a face-turning dodecahedron puzzle, you can NEVER have parity, because each face has 5 sides. That is, when you turn a face or slice you are only creating 5-cycles, and a 5-cycle is an even permutation so you will never get into a parity state (a 5-cycle is an even permutation, and to get parity you need to get to an odd permutation state).
- The 5x5 DOES have parity. I actually find it really hard to believe that there are people who don't realize this. The difference between the 4x4 OLL parity and the 5x5 parity is only that on the 5x5 you can tell you have parity at the end of reduction, and so you can fix it then, although you don't have to. On the 4x4 you can't tell until you get up to the LL because it looks like the edge groups is paired up correctly. But these are *both* parity situations and in fact can be - and typically are - solved by the same algorithm.
- I think everyone agrees that a 4x4 is basically a combination of a 2x2 and 3x3. What people don't agree on is what defines a 2x2 (and even cubes in general). Is it the lack of fixed centers? The fact that it only has corners? The fact that it is deep cut (each layer is half the puzzle)? Each of these three definitions has a dodecahedral equivalent - the most common ones are, respectively, the Pyraminx Crystal, the Impossiball/Kilominx, and the Pentultimate. I personally follow the last definition, because the reason it is named 2x2 is that on each axis there are only 2 layers, and this happens ONLY when the puzzle is deep cut. Similarly, a 4x4 has 4 layers on each axis, and the only way this can happen is when one of the layers (per axis) is deep cut. So for me the 2x2 version of a Megaminx is actually a Pentultimate! Of course, the 4x4 version would then be a puzzle with both Megaminx and Pentultimate cuts. I guess this would be solved in a similar way to the 3x3 + Skewb puzzles on gelatinbrain.
 
wow... that is amazazing... lol

i never even knew there was such a puzzle as a pentultimate in existence, even though my thoughts on it were the same...

i have a drawing of what a lot of us think the 4x4 minx would look like as well, i just have to get it posted...
 
ummmm......... us?

and here is the model that i drew...:cool:
 

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how do you know what everyone thinks a 4x4 minx would look like?
and if we know what we think it would look like.. why do we need a picture?
AND I've already put a picture of what I think it'd look like.
 
that's why i said a lot of us...
not all... not to mention, the model that you posted wouldn't work... the puzzle would constantly lock up and wouldn't turn, where as this one will...

and why does everyone get so offended when someone else wants to share something or discuss their views or opinions... i thought this was going to be a chill forum where i could have mature conversations and debates with other people that have the same interests i do, but it seems like every time i turn around someone is screaming "NO, YOUR WRONG, THAT'S NOT POSSIBLE" or "BLAH BLAH BLEE BLAH BLOO"

i'm not saying i wasn't wrong about any of the info that came spewing out of my keyboard, i will be the first to admit that i most likely was... but it makes it really hard to enjoy something when people are constantly nagging about how stupid this person is, or how dumb that video was... can't we all just act like adults and realize that we can't be right all the time and that it's ok for other people to make mistakes or, in most of my cases, make themselves out to be idiots... and i know this is a little cliche, but, can't we all just... get along?
 
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the only sense I can make from that picture is that you have 4 edge pieces and no corners and that your slices would be something like a rubiks cheese? and that it would change shape as you scrambled?
you have a slice that goes from the bottom of the white side to halfway through the green side, and something like a D2' with the bottom half would change the shape of the puzzle and in doing so your edges would all fall out because the middle of the green face is larger than the bottom of the white face, which it would come in contact with?

If i'm missing the point totally, rather than call me a nim wit again perhaps you could manage a better drawing that shows more clearly where the turning axis's are.
 
ummmm......... us?

and here is the model that i drew...:cool:

LOLOLOLOLOLOLOLO

because a 4x4 minx would definitely have all the corners cut in half and would contain a slice that isn't face turning. Brilliant.
 
i apologize... my nature got the best of me on that one.. but you will notice that i removed that from the post... (i'd rather not become apart of that which i despise)... but, i spent a lot of time plotting and mapping and calculating exactly where each slice should be placed... perhaps i should give some detail...

1, the puzzle was drawn in perspective, that is why, being on a 2D surface and all, it looks like the line from one slice cuts directly through another face...

2, the 4 edges that you see, are not 4 edges, but 2 edges created by the points of the stars split in half., and the corners have also, simply been split in two...

3, you turn any puzzle, it will lose it's original shape, until the move is complete... but there again, we all have our opinions...

4, also notice that the puzzle has 10 centers, 10 edges and 10 corners...
 
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Do you think this wouldn't work as a shape?
aside from the obvious problems of edges colliding, i'm pretty sure it fits the description of a 4x4 minx.

 
i'm not saying that it's not a good concept or that it definitely would NOT work... now that i think about it, with a simple set of springs and smooth surfaces, it would most likely hold together... it just makes more mechanical sense to have completely straight and smooth lines through out the puzzle...
 
i guess the only way to make sense of either design, would be to build them and test them...
 
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