kunparekh18
Veteran
I don't think that's how it should be solved. First all centers, then all edges, then 3x3 stage.
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I don't think that's how it should be solved. First all centers, then all edges, then 3x3 stage.
Unless you're using K4 or any other method
ok, i kind of made up that method because it was what i saw on bob burtons cubewhiz.com. what method do you recomend then?
I'm curious, what do you average with that?
This is not PLL parity, but actually OLL parity
That's just a difference in terminology. I like to call all wing permutation parities "OLL parity" because it's short without being ambiguous.
, if you want an alternate algorithm, this might be the best I have come up with for speed:R B (r U2 r U2 F2 r F2 l' U2 l U2 r2) B' R'
I just found these three which are related algorithms.Besides, if you want an alternate algorithm, this might be the best I have come up with for speed:
x r U' R' U' r U R U M' U2 r U2 r' U2 l U2 r2 x'