ender9994
Veteran
Hey guys, I decided to make a video tutorial for solving the centers of the 4x4 blindfolded using the U2 method. I made this so that I could practice teaching others this method as well as the fact that there are not many guides specifically for this.
In part 1, I go over an introduction to the method as well as the basics for shooting pieces in the buffer location to its destination on the F, R, B, and L faces.
Part 1.5: An explanation of breaking into new cycles as well as an example solve for the F, R, B, and L face centers
Part 2: How to solve the D centers
Part 3: How to solve the U centers
Hopefully this will convince more people to attempt 4x4 blind because with previous knowledge of the m2 method, U2 should easily be learn-able by someone within a hour.
For those that need them, here is a complete list of the center position set up moves:
Centers:
Ulb: {r’ur} U {r’u’r} U {r’ur} U2 {r’u’r} U2
Ulf: U2
Urb: Buffer
Urf: {r’ur} U’ {r’u’r} U’ {r’ur} U2 {r’u’r} U2
Flu: {U2 b u b' U2} U2 {U2 b u' b' U2}
Fld: {U2 r d2 r’} U2 { r d2 r’ U2}
Fru: {l' u2 l} U2 {l' u2 l}
Frd: {f' d' f} U2 {f' d f}
Rub: {U2 r' u r U2} U2 {U2 r' u' r U2}
Rdb: {U' r' d' r U} U2 {U' r' d r U}
Ruf: {U2 r u’ r’} U2 { r u r’ U2}
Rdf: {l d’ l’} U2 { l d l’}
Ldf: {U' r' d r U} U2 {U' r' d' r U}
Luf: {U2 r' u' r U2} U2 {U2 r' u r U2}
Lbu: {U l u' l' U'} U2 {U l u l' U'}
Ldb: {l d l'} U2 {l d' l'}
Brd: {U b d b' U'} U2 {U b d' b' U'}
Blu: {U' f' u' f U} U2 {U' f' u f U}
Bru: {U l u2 l' U'} U2 {U l u2 l' U'}
Bru: { f u f’} U2 { f u’ f }
Dlf: {l B d2 B' l'} U2 {l B d2 B' l'}
Drf: {D' l B d2 B' l'} U2 {l B d2 B' l' D}
Dlb: {D l B d2 B' l'} U2 {l B d2 B' l' D'}
Drb: {D2 l B d2 B' l'} U2 {l B d2 B' l' D2}
Center Parity: U2
Please tell me if there are any mistakes above and feel free to give advice/tips of the tutorial. I am not the greatest speaker/teacher but I wish to become better.
Thanks
Doug
Also, special thanks to trying-to-speedcube because his example solve was how I initially learned.
In part 1, I go over an introduction to the method as well as the basics for shooting pieces in the buffer location to its destination on the F, R, B, and L faces.
Part 1.5: An explanation of breaking into new cycles as well as an example solve for the F, R, B, and L face centers
Part 2: How to solve the D centers
Part 3: How to solve the U centers
For those that need them, here is a complete list of the center position set up moves:
Centers:
Ulb: {r’ur} U {r’u’r} U {r’ur} U2 {r’u’r} U2
Ulf: U2
Urb: Buffer
Urf: {r’ur} U’ {r’u’r} U’ {r’ur} U2 {r’u’r} U2
Flu: {U2 b u b' U2} U2 {U2 b u' b' U2}
Fld: {U2 r d2 r’} U2 { r d2 r’ U2}
Fru: {l' u2 l} U2 {l' u2 l}
Frd: {f' d' f} U2 {f' d f}
Rub: {U2 r' u r U2} U2 {U2 r' u' r U2}
Rdb: {U' r' d' r U} U2 {U' r' d r U}
Ruf: {U2 r u’ r’} U2 { r u r’ U2}
Rdf: {l d’ l’} U2 { l d l’}
Ldf: {U' r' d r U} U2 {U' r' d' r U}
Luf: {U2 r' u' r U2} U2 {U2 r' u r U2}
Lbu: {U l u' l' U'} U2 {U l u l' U'}
Ldb: {l d l'} U2 {l d' l'}
Brd: {U b d b' U'} U2 {U b d' b' U'}
Blu: {U' f' u' f U} U2 {U' f' u f U}
Bru: {U l u2 l' U'} U2 {U l u2 l' U'}
Bru: { f u f’} U2 { f u’ f }
Dlf: {l B d2 B' l'} U2 {l B d2 B' l'}
Drf: {D' l B d2 B' l'} U2 {l B d2 B' l' D}
Dlb: {D l B d2 B' l'} U2 {l B d2 B' l' D'}
Drb: {D2 l B d2 B' l'} U2 {l B d2 B' l' D2}
Center Parity: U2
Please tell me if there are any mistakes above and feel free to give advice/tips of the tutorial. I am not the greatest speaker/teacher but I wish to become better.
Thanks
Doug
Also, special thanks to trying-to-speedcube because his example solve was how I initially learned.
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