4x4 1-look Parity + PLL

Dr_Detonation

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I was talking with my brother and he brought up an interesting point.
We all hate parity right? It makes it so hard to recognize our PLLs. But what if we could just do a PLL alg and not have to worry about parity?
Like, if you have an A perm with two diagonal edges swapped. You do one alg that fixes parity and also permutes the last layer.
Of couse, it would be quite a bit of cases.
I'm not sure how much this would affect our solves, but I still think it's a cool idea. Tell me what you think and if it's worth expanding upon.
 
That's what everyone already does I think. :P
There was a site with all the 4x4 parity algs, don't remember where, someone can include the link here?

But it doesn't fix the issue with recognition you brought up.
Also, what are diagonally swapped edges?
 
I guess I didn't explain thAt very well. Let me try again.
We all know to do an A perm when there are headlights and a 2x2x1 block.

But if you have parity the a perm doesn't look like an A perm case. It's just headlights.
What I mean is that you do a single alg that solves the whole LL, ignoring parity.

This may have been done already, I'm not sure. I'll look into it.

That's what everyone already does I think.
Also, what are diagonally swapped edges?

IMG_20170531_122353.jpg
 
You can easily onelook PLL with by doing parity and then standard PLL. While you execute the parity alg you have time to process what you saw and it's competlety pauseless.
 
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