FB: tps is good, but you should locate all the pieces you need to solve before you start turning. It looks like sometimes you plan out a square and then are left scrambling to find the last pair
SB: lookahead. Slow down the turning a bit. Make sure you know how to solve all your pairs blind so you can look at the rest of the cube
CMLL: Finish up learning 1-look. For D moves, learn to use LH push and pull
LSE: lookahead. Slow down the turning here as well, know how to solve all EO cases blind, track ULUR while solving EO, look for BU while solving ULUR, know all Mperms
Overall: work on fluidity. If you ever feel like you're panicking trying to find the next thing to solve, something's not right